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AIDef:AI/DoorRoot

From ZeldaMods (Breath of the Wild)
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DoorRoot
AI definition
Type AI

AITreeVariables

Name Type Default value Description
IsOpenDoor Bool False
IsOpenToInside Bool False


MapUnitInstParams

Name Type Default value Description
NpcCanOpenFlag String


StaticInstParams

Name Type Default value Description
Open_L_AS String
Open_R_AS String
Close_L_AS String
Close_R_AS String
CloseWaitFrame Float
IsCheckBack Bool


Children

Name Description
Close
Open
Wait

Derived definitions

通常 (GatefoldDoor, BaseAI)

Name Value
Open_L_AS In
Open_R_AS Out
Close_L_AS OutClose
Close_R_AS InClose
CloseWaitFrame 135.0
IsCheckBack False

通常 (Door, BaseAI)

Name Value
Open_L_AS Push_L
Open_R_AS Push_R
Close_L_AS Close_L
Close_R_AS Close_R
CloseWaitFrame 135.0
IsCheckBack True

通常 (SlideDoor, BaseAI)

Name Value
Open_L_AS Slide
Open_R_AS Slide
Close_L_AS Close_Slide
Close_R_AS Close_Slide
CloseWaitFrame 135.0
IsCheckBack True