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DistanceKeepMove| AI definition |
|---|
| Type |
AI |
|---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Children
- 4 Derived definitions
- 4.1 通常 (Enemy_Golem_Fire_R, 戦闘準備)
- 4.2 戦闘準備 (ForestGiant_Middle, 素手威嚇)
- 4.3 戦闘準備 (ForestGiant_Senior, 素手威嚇)
- 4.4 戦闘準備 (ForestGiant, 素手威嚇)
- 4.5 通常 (Golem_Senior, 戦闘準備)
- 4.6 通常 (Golem_Little, 戦闘準備)
- 4.7 通常 (Golem_Middle, 戦闘準備)
- 4.8 戦闘準備 (StalForestGiant, 素手威嚇)
- 4.9 通常 (Golem_Little_Ice, 戦闘準備)
- 4.10 通常 (Golem, 戦闘準備)
- 4.11 通常 (Golem_Little_Fire, 戦闘準備)
StaticInstParams
| Name |
Type |
Default value |
Description
|
| StartBackDistOffset |
Float |
|
|
| WeaponIdx |
Int |
|
|
| BaseDist |
Float |
|
|
| StartCloseDistOffset |
Float |
|
|
| OutDistOffset |
Float |
|
|
| IsCheckLineReachableForClose |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Children
| Name |
Description
|
| 待機 |
|
| 後退 |
|
| 近づき |
|
Derived definitions
通常 (Enemy_Golem_Fire_R, 戦闘準備)
| Name |
Value
|
| StartBackDistOffset |
-100.0
|
| WeaponIdx |
0
|
| BaseDist |
0.0
|
| StartCloseDistOffset |
5.0
|
| OutDistOffset |
30.0
|
| IsCheckLineReachableForClose |
True
|
戦闘準備 (ForestGiant_Middle, 素手威嚇)
| Name |
Value
|
| StartBackDistOffset |
-5.0
|
| WeaponIdx |
-1
|
| BaseDist |
10.0
|
| StartCloseDistOffset |
10.0
|
| OutDistOffset |
100.0
|
| IsCheckLineReachableForClose |
True
|
戦闘準備 (ForestGiant_Senior, 素手威嚇)
| Name |
Value
|
| StartBackDistOffset |
-5.0
|
| WeaponIdx |
-1
|
| BaseDist |
10.0
|
| StartCloseDistOffset |
10.0
|
| OutDistOffset |
100.0
|
| IsCheckLineReachableForClose |
True
|
戦闘準備 (ForestGiant, 素手威嚇)
| Name |
Value
|
| StartBackDistOffset |
-5.0
|
| WeaponIdx |
-1
|
| BaseDist |
10.0
|
| StartCloseDistOffset |
10.0
|
| OutDistOffset |
100.0
|
| IsCheckLineReachableForClose |
True
|
通常 (Golem_Senior, 戦闘準備)
| Name |
Value
|
| StartBackDistOffset |
-100.0
|
| WeaponIdx |
0
|
| BaseDist |
0.0
|
| StartCloseDistOffset |
5.0
|
| OutDistOffset |
30.0
|
| IsCheckLineReachableForClose |
True
|
通常 (Golem_Little, 戦闘準備)
| Name |
Value
|
| StartBackDistOffset |
-1.5
|
| WeaponIdx |
-1
|
| BaseDist |
3.0
|
| StartCloseDistOffset |
5.0
|
| OutDistOffset |
30.0
|
| IsCheckLineReachableForClose |
True
|
通常 (Golem_Middle, 戦闘準備)
| Name |
Value
|
| StartBackDistOffset |
-100.0
|
| WeaponIdx |
0
|
| BaseDist |
0.0
|
| StartCloseDistOffset |
5.0
|
| OutDistOffset |
30.0
|
| IsCheckLineReachableForClose |
True
|
戦闘準備 (StalForestGiant, 素手威嚇)
| Name |
Value
|
| StartBackDistOffset |
-5.0
|
| WeaponIdx |
-1
|
| BaseDist |
10.0
|
| StartCloseDistOffset |
10.0
|
| OutDistOffset |
100.0
|
| IsCheckLineReachableForClose |
True
|
通常 (Golem_Little_Ice, 戦闘準備)
| Name |
Value
|
| StartBackDistOffset |
-1.5
|
| WeaponIdx |
-1
|
| BaseDist |
3.0
|
| StartCloseDistOffset |
5.0
|
| OutDistOffset |
30.0
|
| IsCheckLineReachableForClose |
True
|
通常 (Golem, 戦闘準備)
| Name |
Value
|
| StartBackDistOffset |
-3.0
|
| WeaponIdx |
0
|
| BaseDist |
0.0
|
| StartCloseDistOffset |
5.0
|
| OutDistOffset |
15.0
|
| IsCheckLineReachableForClose |
True
|
通常 (Golem_Little_Fire, 戦闘準備)
| Name |
Value
|
| StartBackDistOffset |
-1.5
|
| WeaponIdx |
-1
|
| BaseDist |
3.0
|
| StartCloseDistOffset |
5.0
|
| OutDistOffset |
30.0
|
| IsCheckLineReachableForClose |
True
|