AIDef:AI/DashAndAttack
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
OffsetLR | Float | ||
WeaponIdx | Int | ||
AttackRange | Float | ||
AttackFrame | Int | ||
TiredAngle | Float | ||
IsAbleSkipNear | Bool | ||
TargetSpeedClampMax | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 | ||
TargetVel | Vec3 |
Children
Name | Description |
---|---|
斬り付け | |
駆け寄り |
Derived definitions
後行動 (Lynel_Senior, 突進切り)
Name | Value |
---|---|
OffsetLR | -1.5 |
WeaponIdx | 0 |
AttackRange | 0.0 |
AttackFrame | 11 |
TiredAngle | 1.22173 |
IsAbleSkipNear | False |
TargetSpeedClampMax | 0.185 |
上半身 (Lynel_Senior, 戦闘攻撃)
Name | Value |
---|---|
OffsetLR | 0.0 |
WeaponIdx | -1 |
AttackRange | 5.0 |
AttackFrame | 20 |
TiredAngle | 3.14159 |
IsAbleSkipNear | False |
TargetSpeedClampMax | 0.185 |
後行動 (Lynel_Middle, 突進切り)
Name | Value |
---|---|
OffsetLR | -1.5 |
WeaponIdx | 0 |
AttackRange | 0.0 |
AttackFrame | 11 |
TiredAngle | 1.22173 |
IsAbleSkipNear | False |
TargetSpeedClampMax | 0.185 |
上半身 (Lynel_Middle, 戦闘攻撃)
Name | Value |
---|---|
OffsetLR | 0.0 |
WeaponIdx | -1 |
AttackRange | 5.0 |
AttackFrame | 20 |
TiredAngle | 3.14159 |
IsAbleSkipNear | False |
TargetSpeedClampMax | 0.185 |
後行動 (Lynel, 突進切り)
Name | Value |
---|---|
OffsetLR | -1.5 |
WeaponIdx | 0 |
AttackRange | 0.0 |
AttackFrame | 11 |
TiredAngle | 1.22173 |
IsAbleSkipNear | False |
TargetSpeedClampMax | 0.185 |
上半身 (Lynel, 戦闘攻撃)
Name | Value |
---|---|
OffsetLR | 0.0 |
WeaponIdx | -1 |
AttackRange | 5.0 |
AttackFrame | 20 |
TiredAngle | 3.14159 |
IsAbleSkipNear | False |
TargetSpeedClampMax | 0.185 |