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CreateCarryActor| AI definition |
|---|
| Type |
AI |
|---|
Contents
- 1 MapUnitInstParams
- 2 StaticInstParams
- 3 Children
- 4 Derived definitions
- 4.1 リロード (Octarock_Forest, 通常)
- 4.2 後行動 (Octarock_Forest, 隠れてリロード)
- 4.3 非子所持 (Octarock_Forest, 飛び出す)
- 4.4 未発見 (Octarock_Forest, 攻撃対象探索)
- 4.5 リロード (Octarock_Water, 水中)
- 4.6 後行動 (Octarock_Water, 水中カツラ攻撃反応)
- 4.7 リロード (Octarock_Sand, 通常)
- 4.8 リロード (Octarock_Snow, 通常)
- 4.9 後行動 (Octarock_Snow, 隠れてリロード)
- 4.10 非子所持 (Octarock_Snow, 飛び出す)
- 4.11 未発見 (Octarock_Snow, 攻撃対象探索)
- 4.12 カツラ反応 (Octarock_Stone, 通常)
- 4.13 リロード (Octarock_Stone, 通常)
- 4.14 後行動 (Octarock_Stone, 隠れてリロード)
- 4.15 非子所持 (Octarock_Stone, 攻撃反応)
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| CarryActorName |
String |
|
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ActorName |
String |
|
|
| CreatePriorityState |
Int |
|
|
| Scale |
Float |
|
|
Children
Derived definitions
リロード (Octarock_Forest, 通常)
| Name |
Value
|
| ActorName |
OctObj_Grass_05
|
| CreatePriorityState |
0
|
| Scale |
1.0
|
後行動 (Octarock_Forest, 隠れてリロード)
| Name |
Value
|
| ActorName |
OctObj_Grass_05
|
| CreatePriorityState |
0
|
| Scale |
1.0
|
非子所持 (Octarock_Forest, 飛び出す)
| Name |
Value
|
| ActorName |
OctObj_Grass_05
|
| CreatePriorityState |
0
|
| Scale |
1.0
|
未発見 (Octarock_Forest, 攻撃対象探索)
| Name |
Value
|
| ActorName |
OctObj_Grass_05
|
| CreatePriorityState |
0
|
| Scale |
1.0
|
リロード (Octarock_Water, 水中)
| Name |
Value
|
| ActorName |
OctObj_Grass_01
|
| CreatePriorityState |
0
|
| Scale |
1.0
|
後行動 (Octarock_Water, 水中カツラ攻撃反応)
| Name |
Value
|
| ActorName |
OctObj_Grass_01
|
| CreatePriorityState |
0
|
| Scale |
1.0
|
リロード (Octarock_Sand, 通常)
| Name |
Value
|
| ActorName |
OctObj_Stone_TBox
|
| CreatePriorityState |
0
|
| Scale |
1.0
|
リロード (Octarock_Snow, 通常)
| Name |
Value
|
| ActorName |
OctObj_Grass_08
|
| CreatePriorityState |
0
|
| Scale |
1.0
|
後行動 (Octarock_Snow, 隠れてリロード)
| Name |
Value
|
| ActorName |
OctObj_Grass_08
|
| CreatePriorityState |
0
|
| Scale |
1.0
|
非子所持 (Octarock_Snow, 飛び出す)
| Name |
Value
|
| ActorName |
OctObj_Grass_08
|
| CreatePriorityState |
0
|
| Scale |
1.0
|
未発見 (Octarock_Snow, 攻撃対象探索)
| Name |
Value
|
| ActorName |
OctObj_Grass_08
|
| CreatePriorityState |
0
|
| Scale |
1.0
|
カツラ反応 (Octarock_Stone, 通常)
| Name |
Value
|
| ActorName |
OctObj_Stone_01
|
| CreatePriorityState |
0
|
| Scale |
1.0
|
リロード (Octarock_Stone, 通常)
| Name |
Value
|
| ActorName |
OctObj_Stone_01
|
| CreatePriorityState |
0
|
| Scale |
1.0
|
後行動 (Octarock_Stone, 隠れてリロード)
| Name |
Value
|
| ActorName |
OctObj_Stone_01
|
| CreatePriorityState |
0
|
| Scale |
1.0
|
非子所持 (Octarock_Stone, 攻撃反応)
| Name |
Value
|
| ActorName |
OctObj_Stone_01
|
| CreatePriorityState |
0
|
| Scale |
1.0
|