From ZeldaMods (Breath of the Wild)
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CircleMoveFlying| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsCheckSafetyAreaRadius |
Bool |
|
|
| IsUseHomePos |
Bool |
|
|
| Speed |
Float |
|
|
| RadiusX |
Float |
|
|
| RadiusZ |
Float |
|
|
| MinRandRadiusRate |
Float |
|
|
| MaxRandRadiusRate |
Float |
|
|
| AddAngleRateX |
Float |
|
|
| AddAngleRateZ |
Float |
|
|
| RandRangeY |
Float |
|
|
| RandRangeYOffest |
Float |
|
|
| LimitSpeedMoveY |
Float |
|
|
| ChangeInterval |
Float |
|
|
| RandChangeInterval |
Float |
|
|
| ReverseMoveRate |
Float |
|
|
| IsSetSystemDeleteDistance |
Bool |
|
|
Children
Derived definitions
徘徊 (Hawk, 通常行動_0)
| Name |
Value
|
| IsCheckSafetyAreaRadius |
True
|
| IsUseHomePos |
True
|
| Speed |
0.2
|
| RadiusX |
30.0
|
| RadiusZ |
30.0
|
| MinRandRadiusRate |
0.8
|
| MaxRandRadiusRate |
1.0
|
| AddAngleRateX |
1.0
|
| AddAngleRateZ |
1.0
|
| RandRangeY |
5.0
|
| RandRangeYOffest |
0.0
|
| LimitSpeedMoveY |
0.1
|
| ChangeInterval |
120.0
|
| RandChangeInterval |
90.0
|
| ReverseMoveRate |
0.0
|
| IsSetSystemDeleteDistance |
True
|