AIDef:AI/BackStepAndAttack
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
BackStepMinDist | Float | ||
BackStepDist | Float | ||
FrontAngle | Float | ||
NoBackStepRange | Float | ||
BackStepMax | Int | ||
TurnRepeatMax | Int |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
バックステップ | |
回転 | |
攻撃 |
Derived definitions
ブレス (Lynel_Senior, 戦闘)
Name | Value |
---|---|
BackStepMinDist | 5.0 |
BackStepDist | 20.0 |
FrontAngle | 0.523599 |
NoBackStepRange | 10.0 |
BackStepMax | 3 |
TurnRepeatMax | 3 |
ブレス (Lynel_Middle, 戦闘)
Name | Value |
---|---|
BackStepMinDist | 5.0 |
BackStepDist | 20.0 |
FrontAngle | 0.523599 |
NoBackStepRange | 10.0 |
BackStepMax | 3 |
TurnRepeatMax | 3 |
ブレス (Lynel, 戦闘)
Name | Value |
---|---|
BackStepMinDist | 5.0 |
BackStepDist | 20.0 |
FrontAngle | 0.523599 |
NoBackStepRange | 10.0 |
BackStepMax | 3 |
TurnRepeatMax | 3 |