From ZeldaMods (Breath of the Wild)
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AssassinBossBattle| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IntervalIntensity |
Float |
|
|
| RetFrmDmgAtkTimer |
Int |
|
|
| AnchorName |
String |
|
|
| HomeDist |
Float |
|
|
| BattleDist |
Float |
|
|
| DyingLifeRatio |
Float |
|
|
| BattleDistSecond |
Float |
|
|
| ReturnHeight |
Float |
|
|
Children
| Name |
Description
|
| 攻撃 |
|
| 様子見 |
|
| 移動 |
|
Derived definitions
プレイヤー生存 (Assassin_Senior, 通常)
| Name |
Value
|
| IntervalIntensity |
1.0
|
| RetFrmDmgAtkTimer |
0
|
| AnchorName |
AnchorAction1
|
| HomeDist |
4.0
|
| BattleDist |
11.0
|
| DyingLifeRatio |
0.34
|
| BattleDistSecond |
0.0
|
| ReturnHeight |
1.0
|