AIDef:AI/AssassinBattleRange

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AssassinBattleRange
AI definition
Type AI

StaticInstParams

Name Type Default value Description
ScapeGoatCheckInterval Int
ScapeGoatPer Float
ServiceCheckInterval Int
ServicePer Int
ServiceDist Float
AttackAngle Float
RetFrmGrdAtkTimer Int
RetFrmGrdAtkPrcTimer Int
RetFrmDmgAtkTimer Int
GlobalNoAtkTime Int
GlobalNoAtkTimeRnd Int
AttackIntervalIntensity Float
DisplayCheckRadius Float
IsUpdateNoticeState Bool
IsCheckLineReachable Bool


Children

Name Description
サービス
変わり身
戦闘攻撃
戦闘準備

Derived definitions

通常戦闘 (Assassin_Junior, プレイヤー生存)

Name Value
ScapeGoatCheckInterval 60
ScapeGoatPer 100.0
ServiceCheckInterval 40
ServicePer 70
ServiceDist 8.0
AttackAngle 0.174533
RetFrmGrdAtkTimer 20
RetFrmGrdAtkPrcTimer 30
RetFrmDmgAtkTimer -1
GlobalNoAtkTime 80
GlobalNoAtkTimeRnd 16
AttackIntervalIntensity 1.0
DisplayCheckRadius 0.8
IsUpdateNoticeState True
IsCheckLineReachable False