From ZeldaMods (Breath of the Wild)
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AnimalTimelineAIAI definition |
---|
Type |
AI |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
DomesticAnimalRailName |
String |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
IntervalToCheckSchedule |
Int |
|
|
Children
Name |
Description
|
Action1 |
|
Action2 |
|
Action3 |
|
Action4 |
|
Idle |
|
Derived definitions
通常行動 (Animal_Horse_A, Root_0)
Name |
Value
|
IntervalToCheckSchedule |
1
|
徘徊 (Dog, 通常行動_0)
Name |
Value
|
IntervalToCheckSchedule |
1
|
徘徊 (Kokko, 通常行動_0)
Name |
Value
|
IntervalToCheckSchedule |
1
|
徘徊 (Sunazarashi_B, 通常行動_0)
Name |
Value
|
IntervalToCheckSchedule |
1
|
通常行動 (DomesticAnimalWait, Root_0)
Name |
Value
|
IntervalToCheckSchedule |
1
|
徘徊 (SunazarashiSP_C, 通常行動_0)
Name |
Value
|
IntervalToCheckSchedule |
1
|
徘徊 (DomesticAnimal, 通常行動_0)
Name |
Value
|
IntervalToCheckSchedule |
1
|