AIDef:AI/AlertCreationNestOnTree
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AI definition | |
---|---|
Type | AI |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
InitMotionStatus | Int | 0 |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
CreateIntervalTime | Int | ||
IsRemainNum | Bool | ||
ActorNum | Int | ||
TargetEscapedRadius | Float | ||
AttOnTree | String | ||
AttOnGround | String | ||
FallPowerMin | Int | ||
FallPowerMax | Int | ||
FallOddsMin | Int | ||
FallOddsMax | Int | ||
FallIntervalRange | Float | ||
FallCheckSpeedTh | Float | ||
AtHitImpulseRate | Float |
Children
Name | Description |
---|---|
もげる | |
通常 |
Derived definitions
通常 (BeeHome, BaseAI)
Name | Value |
---|---|
CreateIntervalTime | 15 |
IsRemainNum | False |
ActorNum | 1 |
TargetEscapedRadius | 20.0 |
AttOnTree | CatchOnTree |
AttOnGround | Catch |
FallPowerMin | 1500 |
FallPowerMax | 5000 |
FallOddsMin | 20 |
FallOddsMax | 60 |
FallIntervalRange | 15.0 |
FallCheckSpeedTh | 0.333333 |
AtHitImpulseRate | 1.0 |