AIDef:AI/AlertCreationNestOnTree
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| AI definition | |
|---|---|
| Type | AI |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| InitMotionStatus | Int | 0 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| CreateIntervalTime | Int | ||
| IsRemainNum | Bool | ||
| ActorNum | Int | ||
| TargetEscapedRadius | Float | ||
| AttOnTree | String | ||
| AttOnGround | String | ||
| FallPowerMin | Int | ||
| FallPowerMax | Int | ||
| FallOddsMin | Int | ||
| FallOddsMax | Int | ||
| FallIntervalRange | Float | ||
| FallCheckSpeedTh | Float | ||
| AtHitImpulseRate | Float |
Children
| Name | Description |
|---|---|
| もげる | |
| 通常 |
Derived definitions
通常 (BeeHome, BaseAI)
| Name | Value |
|---|---|
| CreateIntervalTime | 15 |
| IsRemainNum | False |
| ActorNum | 1 |
| TargetEscapedRadius | 20.0 |
| AttOnTree | CatchOnTree |
| AttOnGround | Catch |
| FallPowerMin | 1500 |
| FallPowerMax | 5000 |
| FallOddsMin | 20 |
| FallOddsMax | 60 |
| FallIntervalRange | 15.0 |
| FallCheckSpeedTh | 0.333333 |
| AtHitImpulseRate | 1.0 |