Translations:Object respawning/4/zh: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
(Created page with "商店裡賣的東西會在子夜時更新(商店會補貨),但是必須滿足下面這些條件: * 每件商品都會對應到一個區域,玩家在補貨的當下...")
 
No edit summary
 
Line 1: Line 1:
商店裡賣的東西會在子夜時更新(商店會補貨),但是必須滿足下面這些條件:
商店裡賣的東西會在子夜時更新(商店會補貨),但是必須滿足下面這些條件:
* 每件商品都會對應到一個區域,玩家在補貨的當下不能處在這些區域裡。
* 每件商品都會對應到一塊區域,玩家在補貨的當下不能處在個範圍內。
* 箭類的物品只有在玩家持有少於 50 <ref>This is configured by [[ActorInfo]] (itemSaleRevivalCount property) .</ref> 個時才會補貨。
* 箭類的物品只有在玩家持有少於 50 <ref>This is configured by [[ActorInfo]] (itemSaleRevivalCount property) .</ref> 個時才會補貨。

Latest revision as of 23:28, 28 May 2020

Information about message (contribute)
This message has no documentation. If you know where or how this message is used, you can help other translators by adding documentation to this message.
Message definition (Object respawning)
Shop items are revived every day at midnight, assuming the following conditions are satisfied:
* the player is in none of the areas that are associated with the shop item; alternatively the player is not on MainField (on the main map)
* and, for items with the Arrow tag, the player has fewer than 50<ref>This is configured by [[ActorInfo]] (itemSaleRevivalCount property).</ref> arrows of the relevant type in their inventory

商店裡賣的東西會在子夜時更新(商店會補貨),但是必須滿足下面這些條件:

  • 每件商品都會對應到一塊區域,玩家在補貨的當下不能處在個範圍內。
  • 箭類的物品只有在玩家持有少於 50 [1] 個時才會補貨。
  1. This is configured by ActorInfo.product.sbyml (itemSaleRevivalCount property) .