Object respawning: Difference between revisions

imported>Leoetlino
(Created page with "Many materials, weapons and enemies in ''Breath of the Wild'' respawn after a certain amount of time to prevent the world from getting too empty. The exact respawn/revival pol...")
 
imported>Leoetlino
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== Revival during blood moons (RevivalBloodyMoon) ==
== Revival during blood moons (RevivalBloodyMoon) ==
This policy is used for most weapons and enemies. Every time a [[blood moon]] occurs, all associated revival flags (with reset type 2) are reset to their initial value.
This policy is used for most weapons and enemies. Every time a [[blood moon]] occurs, all associated revival flags are reset to their initial value.
 
Revival flags for objects under this policy have their [[ResetType]] set to 1.


{{actor list|label='''Actors under the RevivalBloodyMoon policy'''|content=
{{actor list|label='''Actors under the RevivalBloodyMoon policy'''|content=
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