Message archives: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
imported>BravelyPeculiar
(Created page with "<onlyinclude> '''Message archives''' (named with the format '''Msg_XXxx.product.ssarc''') are Yaz0-compressed SARC archives which contain the game's text files. M...")
 
imported>BravelyPeculiar
No edit summary
Line 1: Line 1:
<onlyinclude>
<onlyinclude>
'''Message archives''' (named with the format '''Msg_XXxx.product.ssarc''') are [[Yaz0]]-compressed [[SARC|SARC archives]] which contain the game's text files. Multiple different archives exist, one for each language. All of the contents are [[[msbt]] files.
'''Message archives''' (named with the format '''Msg_XXxx.product.ssarc''') are [[Yaz0]]-compressed [[SARC|SARC archives]] which contain the game's text files. Multiple different archives exist, one for each language. All of the contents are [[msbt]] files.
</onlyinclude>
</onlyinclude>
== Msg_XXxx.product.ssarc ==
== Msg_XXxx.product.ssarc ==

Revision as of 22:58, 3 April 2019

Message archives (named with the format Msg_XXxx.product.ssarc) are Yaz0-compressed SARC archives which contain the game's text files. Multiple different archives exist, one for each language. All of the contents are msbt files.

Msg_XXxx.product.ssarc

ActorType

Contains the names, and other related text, of various actors, including inventory items, NPCs and enemies.

DemoMsg

Contains text used in cutscenes.

EventFlowMsg

Contains text used in events, such as NPC dialogue.

LayoutMsg

Contains standard text used in the game's GUI, HUD, and menus.

QuestMsg

Contains quest-related text, including quest logs and NPC dialogue.

ShoutMsg

Contains subtitles for voice-acted dialogue spoken by allied NPCs during gameplay.

Tips

Contains hint messages displayed on loading screens.

StaticMsg

Contains various miscellaneous text.