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''Not to be confused with [[Map unit|map units]], [[Stage|stages]] or [[Scene|scenes]]''. | |||
<onlyinclude> | |||
A '''map''' is a game area with its own set of [[Map unit|map units]] and other placement-related assets such as [[blwp]] files. | |||
Maps are uniquely identified with a ''map type'' and a ''map name''. The identifier is usually written as <code>MapType/MapName</code> (e.g. MainField/B-3). Confusingly enough, Nintendo [[AIDef:Action/ChangeScene|sometimes]] refers to this complete identifier as the map name. | |||
</onlyinclude> | |||
== Maps in public releases == | |||
{| class="wikitable" | |||
!Identifier | |||
!Description | |||
|- | |||
|<code>MainField/%c-%d</code> (a letter in {A..J}; N in {1..9}) | |||
|Hyrule | |||
|- | |||
|<code>MainFieldDungeon/RemainsWind</code> | |||
|Divine Beast Vah Medoh | |||
|- | |||
|<code>MainFieldDungeon/RemainsWater</code> | |||
|Divine Beast Vah Ruta | |||
|- | |||
|<code>MainFieldDungeon/RemainsFire</code> | |||
|Divine Beast Vah Rudania | |||
|- | |||
|<code>MainFieldDungeon/RemainsElectric</code> | |||
|Divine Beast Vah Naboris | |||
|- | |||
|<code>MainFieldDungeon/FinalTrial</code> | |||
|Final Trial | |||
|- | |||
|<code>AocField/%c-%d</code> (a letter in {A..J}; N in {1..9}) | |||
|Trial of the Sword | |||
|- | |||
|<code>CDungeon/Dungeon%03d</code> (0-119) | |||
|Shrine | |||
|- | |||
|<code>CDungeon/Dungeon%03d</code> (120-135) | |||
|Shrine (Champion's Ballad) | |||
|} |