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imported>BravelyPeculiar
(BravelyPeculiar moved page Map to Content/Map over redirect: To keep a consistent page naming scheme)
 
imported>Leoetlino
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#REDIRECT [[Content/Map]]
''Not to be confused with [[Map unit|map units]], [[Stage|stages]] or [[Scene|scenes]]''.
<onlyinclude>
A '''map''' is a game area with its own set of [[Map unit|map units]] and other placement-related assets such as [[blwp]] files.
 
Maps are uniquely identified with a ''map type'' and a ''map name''. The identifier is usually written as <code>MapType/MapName</code> (e.g. MainField/B-3). Confusingly enough, Nintendo [[AIDef:Action/ChangeScene|sometimes]] refers to this complete identifier as the map name.
</onlyinclude>
== Maps in public releases ==
{| class="wikitable"
!Identifier
!Description
|-
|<code>MainField/%c-%d</code> (a letter in {A..J}; N in {1..9})
|Hyrule
|-
|<code>MainFieldDungeon/RemainsWind</code>
|Divine Beast Vah Medoh
|-
|<code>MainFieldDungeon/RemainsWater</code>
|Divine Beast Vah Ruta
|-
|<code>MainFieldDungeon/RemainsFire</code>
|Divine Beast Vah Rudania
|-
|<code>MainFieldDungeon/RemainsElectric</code>
|Divine Beast Vah Naboris
|-
|<code>MainFieldDungeon/FinalTrial</code>
|Final Trial
|-
|<code>AocField/%c-%d</code> (a letter in {A..J}; N in {1..9})
|Trial of the Sword
|-
|<code>CDungeon/Dungeon%03d</code> (0-119)
|Shrine
|-
|<code>CDungeon/Dungeon%03d</code> (120-135)
|Shrine (Champion's Ballad)
|}
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