AIDef:AI/PriestBossGiantStageRotRoot and AIDef:AI/PriestBossIAIAttack: Difference between pages
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imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
imported>Leoetlino (import AI definitions from 1.5.0) |
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{{AIDef | {{AIDef | ||
|name= | |name=PriestBossIAIAttack | ||
|type=AI | |type=AI | ||
}} | }} | ||
== | == StaticInstParams == | ||
{|class="wikitable" | {|class="wikitable" | ||
! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| | | OffsetLR || Float || || | ||
|- | |||
| WeaponIdx || Int || || | |||
|- | |- | ||
| | | CloseDistLR || Float || || | ||
|- | |- | ||
| | | ClsoeDistFB || Float || || | ||
|- | |- | ||
| | | TiredAngle || Float || || | ||
|- | |- | ||
| | | IsAbleSkipNear || Bool || || | ||
|- | |- | ||
|} | |} | ||
== | == DynamicInstParams == | ||
{|class="wikitable" | {|class="wikitable" | ||
! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| | | TargetPos || Vec3 || || | ||
|- | |||
|} | |||
== Children == | |||
{|class="wikitable" | |||
! Name !! Description | |||
|- | |||
| 斬り付け || | |||
|- | |||
| 駆け寄り || | |||
|- | |- | ||
| | |} | ||
== Derived definitions == | |||
=== 先行動 (Priest_Boss_ShadowClone, 後行動) === | |||
{{AIDefDerived | |||
|name=先行動 | |||
|group_name=後行動 | |||
|derived_from=PriestBossIAIAttack | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
{|class="wikitable" | |||
! Name !! Value | |||
|- | |- | ||
| | | OffsetLR || -1.0 | ||
|- | |- | ||
| | | WeaponIdx || 0 | ||
|- | |- | ||
| | | CloseDistLR || 7.0 | ||
|- | |- | ||
| | | ClsoeDistFB || 2.0 | ||
|- | |- | ||
| | | TiredAngle || 2.0944 | ||
|- | |- | ||
| | | IsAbleSkipNear || True | ||
|- | |- | ||
|} | |} | ||
=== 先行動 (Priest_Boss_Normal, 後行動) === | |||
{{AIDefDerived | |||
== | |name=先行動 | ||
|group_name=後行動 | |||
|derived_from=PriestBossIAIAttack | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
{|class="wikitable" | {|class="wikitable" | ||
! Name !! | ! Name !! Value | ||
|- | |||
| OffsetLR || -1.0 | |||
|- | |||
| WeaponIdx || 0 | |||
|- | |- | ||
| | | CloseDistLR || 7.0 | ||
|- | |- | ||
| | | ClsoeDistFB || 2.0 | ||
|- | |- | ||
| | | TiredAngle || 2.0944 | ||
|- | |- | ||
| | | IsAbleSkipNear || True | ||
|- | |- | ||
|} | |} | ||
=== 先行動 (Priest_Boss_ShadowClone_Real, 後行動) === | |||
== | |||
{{AIDefDerived | {{AIDefDerived | ||
|name= | |name=先行動 | ||
|group_name= | |group_name=後行動 | ||
|derived_from= | |derived_from=PriestBossIAIAttack | ||
|aiprog= | |aiprog=Priest_Boss_ShadowClone_Real | ||
}} | }} | ||
{|class="wikitable" | {|class="wikitable" | ||
! Name !! Value | ! Name !! Value | ||
|- | |- | ||
| | | OffsetLR || -1.0 | ||
|- | |||
|- | |- | ||
| | | WeaponIdx || 0 | ||
|- | |- | ||
| | | CloseDistLR || 7.0 | ||
|- | |- | ||
| | | ClsoeDistFB || 2.0 | ||
|- | |- | ||
| | | TiredAngle || 2.0944 | ||
|- | |- | ||
| | | IsAbleSkipNear || True | ||
|- | |- | ||
|} | |} |
Latest revision as of 18:10, 14 October 2018
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
OffsetLR | Float | ||
WeaponIdx | Int | ||
CloseDistLR | Float | ||
ClsoeDistFB | Float | ||
TiredAngle | Float | ||
IsAbleSkipNear | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
斬り付け | |
駆け寄り |
Derived definitions
先行動 (Priest_Boss_ShadowClone, 後行動)
Name | Value |
---|---|
OffsetLR | -1.0 |
WeaponIdx | 0 |
CloseDistLR | 7.0 |
ClsoeDistFB | 2.0 |
TiredAngle | 2.0944 |
IsAbleSkipNear | True |
先行動 (Priest_Boss_Normal, 後行動)
Name | Value |
---|---|
OffsetLR | -1.0 |
WeaponIdx | 0 |
CloseDistLR | 7.0 |
ClsoeDistFB | 2.0 |
TiredAngle | 2.0944 |
IsAbleSkipNear | True |
先行動 (Priest_Boss_ShadowClone_Real, 後行動)
Name | Value |
---|---|
OffsetLR | -1.0 |
WeaponIdx | 0 |
CloseDistLR | 7.0 |
ClsoeDistFB | 2.0 |
TiredAngle | 2.0944 |
IsAbleSkipNear | True |