AIDef:AI/PriestBossGiantStageRotRoot and AIDef:AI/PriestBossIAIAttack: Difference between pages

From ZeldaMods (Breath of the Wild)
(Difference between pages)
Jump to navigation Jump to search
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
imported>Leoetlino
(import AI definitions from 1.5.0)
 
Line 1: Line 1:
{{AIDef
{{AIDef
|name=PriestBossGiantStageRotRoot
|name=PriestBossIAIAttack
|type=AI
|type=AI
}}
}}


== AITreeVariables ==
== StaticInstParams ==
{|class="wikitable"
{|class="wikitable"
! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| IsActive || Bool || True ||  
| OffsetLR || Float || ||
|-
| WeaponIdx || Int ||  ||  
|-
|-
| PriestBossMetaAIUnit || AITreeVariablePointer ||  ||  
| CloseDistLR || Float ||  ||  
|-
|-
| FacePos || Vec3 || [0.0, 0.0, 0.0] ||  
| ClsoeDistFB || Float || ||  
|-
|-
| DestinationPos || Vec3 || [0.0, 0.0, 0.0] ||  
| TiredAngle || Float || ||  
|-
|-
| KeepDistFromGround || Float || -1.0 ||  
| IsAbleSkipNear || Bool || ||  
|-
|-
|}
|}




== StaticInstParams ==
== DynamicInstParams ==
{|class="wikitable"
{|class="wikitable"
! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| CentralAngle || Float ||  ||  
| TargetPos || Vec3 ||  ||
|-
|}
 
 
== Children ==
{|class="wikitable"
! Name !! Description
|-
| 斬り付け ||
|-
| 駆け寄り ||  
|-
|-
| PercentRadiusHeight || Float || ||  
|}
 
== Derived definitions ==
=== 先行動 (Priest_Boss_ShadowClone, 後行動) ===
{{AIDefDerived
|name=先行動
|group_name=後行動
|derived_from=PriestBossIAIAttack
|aiprog=Priest_Boss_ShadowClone
}}
{|class="wikitable"
! Name !! Value
|-
|-
| IronBallHeightOffset || Float ||  ||  
| OffsetLR || -1.0
|-
|-
| ArcPercent || Float ||  ||  
| WeaponIdx || 0
|-
|-
| ZOffset || Float ||  ||  
| CloseDistLR || 7.0
|-
|-
| ZOffsetIndex || Float ||  ||  
| ClsoeDistFB || 2.0
|-
|-
| HoldBallsCounterLength || Float ||  ||  
| TiredAngle || 2.0944
|-
|-
| BallsReleaseIntervalFrames || Float ||  ||  
| IsAbleSkipNear || True
|-
|-
|}
|}
 
=== 先行動 (Priest_Boss_Normal, 後行動) ===
 
{{AIDefDerived
== Children ==
|name=先行動
|group_name=後行動
|derived_from=PriestBossIAIAttack
|aiprog=Priest_Boss_Normal
}}
{|class="wikitable"
{|class="wikitable"
! Name !! Description
! Name !! Value
|-
| OffsetLR || -1.0
|-
| WeaponIdx || 0
|-
|-
| ロール前 ||  
| CloseDistLR || 7.0
|-
|-
| 地形をロール ||  
| ClsoeDistFB || 2.0
|-
|-
| 地形を戻す ||  
| TiredAngle || 2.0944
|-
|-
| 鉄球投げ ||  
| IsAbleSkipNear || True
|-
|-
|}
|}
 
=== 先行動 (Priest_Boss_ShadowClone_Real, 後行動) ===
== Derived definitions ==
=== 回転あり (Priest_Boss_Giant, 第三段階) ===
{{AIDefDerived
{{AIDefDerived
|name=回転あり
|name=先行動
|group_name=第三段階
|group_name=後行動
|derived_from=PriestBossGiantStageRotRoot
|derived_from=PriestBossIAIAttack
|aiprog=Priest_Boss_Giant
|aiprog=Priest_Boss_ShadowClone_Real
}}
}}
{|class="wikitable"
{|class="wikitable"
! Name !! Value
! Name !! Value
|-
|-
| CentralAngle || 0.610865
| OffsetLR || -1.0
|-
| PercentRadiusHeight || 0.65
|-
| IronBallHeightOffset || 10.0
|-
|-
| ArcPercent || 0.1
| WeaponIdx || 0
|-
|-
| ZOffset || 10.0
| CloseDistLR || 7.0
|-
|-
| ZOffsetIndex || 15.0
| ClsoeDistFB || 2.0
|-
|-
| HoldBallsCounterLength || 15.0
| TiredAngle || 2.0944
|-
|-
| BallsReleaseIntervalFrames || 1.0
| IsAbleSkipNear || True
|-
|-
|}
|}

Latest revision as of 18:10, 14 October 2018

PriestBossIAIAttack
AI definition
Type AI

StaticInstParams

Name Type Default value Description
OffsetLR Float
WeaponIdx Int
CloseDistLR Float
ClsoeDistFB Float
TiredAngle Float
IsAbleSkipNear Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
斬り付け
駆け寄り

Derived definitions

先行動 (Priest_Boss_ShadowClone, 後行動)

Name Value
OffsetLR -1.0
WeaponIdx 0
CloseDistLR 7.0
ClsoeDistFB 2.0
TiredAngle 2.0944
IsAbleSkipNear True

先行動 (Priest_Boss_Normal, 後行動)

Name Value
OffsetLR -1.0
WeaponIdx 0
CloseDistLR 7.0
ClsoeDistFB 2.0
TiredAngle 2.0944
IsAbleSkipNear True

先行動 (Priest_Boss_ShadowClone_Real, 後行動)

Name Value
OffsetLR -1.0
WeaponIdx 0
CloseDistLR 7.0
ClsoeDistFB 2.0
TiredAngle 2.0944
IsAbleSkipNear True