Draft:Content/Actor: Difference between revisions

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(Created page with "<onlyinclude> '''Actor''' contains files defining actors. </onlyinclude> See also TitleBG.pack/Actor and Content/Pack/Bootup.pa...")
 
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<onlyinclude>
{{DirOtherLocations|other_locations=[[TitleBG.pack/Actor]] and [[Bootup.pack/Actor]].}}<onlyinclude>
'''Actor''' contains files defining [[Actor|actors]].
'''Actor''' contains files defining [[Actor|actors]].
</onlyinclude>
</onlyinclude>
See also [[Content/Pack/TitleBG.pack/Actor|TitleBG.pack/Actor]] and [[Content/Pack/Bootup.pack/Actor|Bootup.pack/Actor]].
== Files ==
== Files ==
{{cs|target=Content/Actor/ActorInfo.product.sbyml|text=ActorInfo.product.sbyml}}
{{cs|target=Content/Actor/ActorInfo.product.sbyml|text=ActorInfo.product.sbyml}}

Revision as of 22:49, 1 April 2019

A directory named Actor can also be found at Content/Pack/TitleBG.pack/Actor and Content/Pack/Bootup.pack/Actor..

Actor contains files defining actors.

Files

ActorInfo.product.sbyml

This file is not listed in the game's resource size table.

ActorInfo.product.sbyml (found in the Actor directory) is a Yaz0-compressed BYML file which contains general information about all actors in the game. It is used when constructing actors, and also used to access actor data efficiently when loading the full actor pack is unnecessary (e.g. on menu screens). Therefore, in order to add new actors, or to change items' parameters on menu screens, this file must be edited.

ActorInfo is a machine generated file. It is not meant to be edited directly; much of the information it includes are either automatically generated or copied from ActorParam files (which can be found in the game content) and other source-only files.

Directories

Pack

Contains archives defining parameters for actors.