Content/System: Difference between revisions

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(Created page with "{{stub}} <onlyinclude></onlyinclude> == Files == === Version.txt === {{Resloc|path=System/Version.txt}} === AocVersion.txt === {{ReslocAoc|path=System/AocVersion.txt}} AocVe...")
 
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== Files ==
== Files ==
=== BuildTime.txt ===
{{Resloc|path=System/BuildTime.txt|locations=the unpacked content files on Wii U}}
=== RegionLangMask.txt ===
{{Resloc|path=System/RegionLangMask.txt}}
=== Version.txt ===
=== Version.txt ===
{{Resloc|path=System/Version.txt}}
{{Resloc|path=System/Version.txt}}
Line 13: Line 19:


== Directories ==
== Directories ==
=== Agl ===
{{Resloc|type=directory|path=System/Agl|locations=the unpacked content files on Switch and in [[Bootup_Graphics.pack]] on Wii U}}
=== font ===
{{Resloc|type=directory|path=System/font|locations=the unpacked content files (only on Switch)}} 
=== GSys ===
{{Resloc|type=directory|path=System/GSys|locations=[[Bootup_Graphics.pack]]}} 
=== KSys ===
{{Resloc|type=directory|path=System/KSys|locations=[[Bootup_Graphics.pack]]}}
=== Layout ===
{{Resloc|type=directory|path=System/Layout|locations=[[Bootup.pack]] (only on Wii U)}}
=== Resource ===
=== Resource ===
{{Resloc|type=directory|path=System/Resource|locations=the unpacked content files and [[Bootup.pack]]}}
{{Link to article|link=Content/System/Resource|include=1}}


[[Category: Content (BotW)]]
[[Category: Content (BotW)]]

Revision as of 12:05, 9 September 2018


Files

BuildTime.txt

This resource is found in the unpacked content files on Wii U.

Its canonical resource path is "System/BuildTime.txt".

RegionLangMask.txt

This resource is found in the unpacked content files.

Its canonical resource path is "System/RegionLangMask.txt".

Version.txt

This resource is found in the unpacked content files.

Its canonical resource path is "System/Version.txt".

AocVersion.txt

If the DLC is installed, this resource can be found in the unpacked content files in the add-on content directory. Its canonical path is "Aoc/0010/System/AocVersion.txt".

AocVersion.txt is a plain text file that contains the add-on content version in the following format: "X.Y" where X and Y are two positive integers.

It is parsed by aocManager into a version number (0xXXYY).

Directories

Agl

This directory is found in the unpacked content files on Switch and in Bootup_Graphics.pack on Wii U.

Its canonical resource path is "System/Agl".

font

This directory is found in the unpacked content files (only on Switch).

Its canonical resource path is "System/font".

 

GSys

This directory is found in Bootup_Graphics.pack.

Its canonical resource path is "System/GSys".

 

KSys

This directory is found in Bootup_Graphics.pack.

Its canonical resource path is "System/KSys".

Layout

This directory is found in Bootup.pack (only on Wii U).

Its canonical resource path is "System/Layout".

Resource

Full article: Content/System/Resource

System/Resource contains files that store information about resource usage and their sizes. In particular, this is where the resource size table is stored.