Content/NavMesh and AIDef:AI/PriestBossWalkAttack: Difference between pages

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import AI definitions from 1.5.0
imported>Leoetlino
 
imported>Leoetlino
(import AI definitions from 1.5.0)
 
Line 1: Line 1:
{{stub}}
{{AIDef
<onlyinclude>{{Resloc|type=directory|path=NavMesh}}</onlyinclude>
|name=PriestBossWalkAttack
|type=AI
}}


== Directories ==
== StaticInstParams ==
=== MainField ===
{|class="wikitable"
{{Resloc|type=directory|path=NavMesh/MainField/}}
! Name !! Type !! Default value !! Description
|-
| GoalDistanceTolerance || Float ||  ||
|-
| AngleNeedTurn || Float ||  ||
|-
| AtDirType || Int ||  ||
|-
| AtAttr || Int ||  ||
|-
| AtType || Int ||  ||
|-
| AtShieldBreakPower || Int ||  ||
|-
| AtImpact || Int ||  ||
|-
| AtPowerReduce || Int ||  ||
|-
| AtPower || Int ||  ||
|-
| AtDamage || Int ||  ||
|-
|}


=== MainFieldDungeon ===
{{Resloc|type=directory|path=NavMesh/MainFieldDungeon/|locations=divine beast packs|aoc_locations=divine beast packs|aoc_replaces_base=1}} 


=== AocField ===
== DynamicInstParams ==
{{ReslocAoc|type=directory|path=NavMesh/AocField/}}  
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| TargetPos || Vec3 ||  ||
|-
|}


=== CDungeon ===
{{Resloc|type=directory|path=NavMesh/CDungeon/|locations=dungeon packs}}
{{ReslocAoc|type=directory|path=NavMesh/CDungeon/|locations=DLC dungeon packs (DungeonNNN with NNN > 119)}}   


[[Category: Content (BotW)]]
== Children ==
{|class="wikitable"
! Name !! Description
|-
| 回転 ||
|-
| 待機 ||
|-
| 移動 ||
|-
|}
 
== Derived definitions ==
=== 行動 (Priest_Boss_Giant, 歩き) ===
{{AIDefDerived
|name=行動
|group_name=歩き
|derived_from=PriestBossWalkAttack
|aiprog=Priest_Boss_Giant
}}
{|class="wikitable"
! Name !! Value
|-
| GoalDistanceTolerance || 3.0
|-
| AngleNeedTurn || 0.872665
|-
| AtDirType || 1
|-
| AtAttr || 16396
|-
| AtType || 8192
|-
| AtShieldBreakPower || 1
|-
| AtImpact || 9999
|-
| AtPowerReduce || 0
|-
| AtPower || 1000
|-
| AtDamage || 16
|-
|}
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