Content/Actor and Template:Content file: Difference between pages

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imported>BravelyPeculiar
 
imported>BravelyPeculiar
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{{Resloc|type=directory|locations=the content root, [[Bootup.pack]], [[TitleBG.pack]], and [[bactorpack]] archives)}}
{{#tag: h{{{level|3}}} |
 
{{#if: {{{archive|}}} |{{archiveicon}}|{{fileicon}}}} {{{prefix|}}}[[{{{1}}}|{{{1|{{{text}}}}}}]]}}
The ''Actor'' folder contains files defining the actor objects that populate the game world (e.g. enemies, buildings, NPCs).
{{#ifexist: {{{1}}} |{{:{{{1}}}}}|}}<div style="clear: both;"></div><noinclude><templatedata>
 
{
== Files ==
"params": {
=== [[ActorInfo.product.sbyml]] ===
        "1": {
{{Resloc|type=file|locations=Conte t/Actor}}
"label": "Target page",
A [[BYML]] file that contains some information about every actor in the game, allowing it to be read without loading the .sbactorpack. The values for weapon and armor stats that are displayed on the inventory screen are defined here. All actors in the game must have an entry in this file in order to be loaded properly.
"type": "wiki-page-name",
 
            "required": true
== Folders ==
        },
 
        "prefix": {
=== Pack ===
"label": "Non-link prefix",
Contains a collection of [[.sbactorpack]] archives, each of which contains the data for one actor.
"type": "string"
        },
        "text": {
"label": "Repalcement display text",
"type": "string"
        },
        "level": {
"label": "Heading level",
"type": "number",
            "description": "Defaults to 3"
        },
        "archive": {
"label": "Is archive?",
"type": "boolean",
            "description": "Uses archive icon if true"
        }
}
}
</templatedata>
[[Category: ZeldaMods templates]]
</noinclude>

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