Bdrop and AIDef:AI/PriestBossGiantStageRotRoot: Difference between pages

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import AI definitions from 1.5.0 (add missing AITreeVariables)
imported>Leoetlino
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imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
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{{lowercase}}
{{AIDef
<onlyinclude>
|name=PriestBossGiantStageRotRoot
{{Parameter archive infobox|param_type=bdrop|version=0|type=xml}}
|type=AI
'''DropTable''' (''bdrop'') configures item drops for each actor.
}}
</onlyinclude>


== Parameter objects ==
== AITreeVariables ==
 
{|class="wikitable"
=== Header ===
! Name !! Type !! Default value !! Description
{| class="wikitable"
|-
! Key
| IsActive || Bool || True ||
! Type  
|-
! Description
| PriestBossMetaAIUnit || AITreeVariablePointer ||  ||
|-
| FacePos || Vec3 || [0.0, 0.0, 0.0] ||
|-
| DestinationPos || Vec3 || [0.0, 0.0, 0.0] ||
|-
|-
| TableNum
| KeepDistFromGround || Float || -1.0 ||  
| int
| Number of tables
|-
|-
| {{AampIndexedParam|key=Table%02d|start_idx=1}}
| str64
| Name of the drop table
|}
|}


=== {{Placeholder AAMP param name|name=[TableName]}} ===
 
{| class="wikitable"
== StaticInstParams ==
! Key
{|class="wikitable"
! Type  
! Name !! Type !! Default value !! Description
! Description
|-
|-
| ColumnNum
| CentralAngle || Float ||  ||  
| int
| Number of items
|-
|-
| RepeatNumMin
| PercentRadiusHeight || Float ||  ||  
| int
| Min number of items that can be dropped (抽選回数最小)
|-
|-
| RepeatNumMax
| IronBallHeightOffset || Float ||  ||  
| int
| Max number of items that can be dropped (抽選回数最大)
|-
|-
| ApproachType
| ArcPercent || Float ||  ||  
| int
| {{check}} (姿勢)
|-
|-
| OccurrenceSpeedType
| ZOffset || Float ||  ||  
| int
| Drop velocity type (発生速度). 1 for "small", 2 for "large" (see [[bgparamlist#Global]] for the actual values)
|-
|-
| {{AampIndexedParam|key=ItemName%02d|start_idx=1}}
| ZOffsetIndex || Float ||  ||
| str64
|-
| Name of the actor that can be dropped
| HoldBallsCounterLength || Float ||  ||  
|-
| BallsReleaseIntervalFrames || Float ||  ||
|-
|-
| {{AampIndexedParam|key=ItemProbability%02d|start_idx=1}}
| float
| Drop probability (0.0 to 100.0)
|}
|}


Note: the sum of all ItemProbabilities should be equal to 100.0.


[[Category:File extensions]]
== Children ==
[[Category:File extensions (AAMP)]]
{|class="wikitable"
[[Category:Actor parameter files]]
! Name !! Description
|-
| ロール前 ||
|-
| 地形をロール ||
|-
| 地形を戻す ||
|-
| 鉄球投げ ||
|-
|}
 
== Derived definitions ==
=== 回転あり (Priest_Boss_Giant, 第三段階) ===
{{AIDefDerived
|name=回転あり
|group_name=第三段階
|derived_from=PriestBossGiantStageRotRoot
|aiprog=Priest_Boss_Giant
}}
{|class="wikitable"
! Name !! Value
|-
| CentralAngle || 0.610865
|-
| PercentRadiusHeight || 0.65
|-
| IronBallHeightOffset || 10.0
|-
| ArcPercent || 0.1
|-
| ZOffset || 10.0
|-
| ZOffsetIndex || 15.0
|-
| HoldBallsCounterLength || 15.0
|-
| BallsReleaseIntervalFrames || 1.0
|-
|}
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