AIDef:Behavior/SetLocalBoneOffsetRandom

From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SetLocalBoneOffsetRandom
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
BoneName String
TransOffsetMax Vec3
TransOffsetMin Vec3
RotOffsetMax Vec3
RotOffsetMin Vec3


Derived definitions

SetLocalBoneOffsetRandom (Octarock_Sand)

Name Value
BoneName Item
TransOffsetMax Vec3(x=0.0, y=0.0, z=0.0)
TransOffsetMin Vec3(x=0.0, y=0.0, z=0.0)
RotOffsetMax Vec3(x=0.5235987901687622, y=0.0, z=0.5235987901687622)
RotOffsetMin Vec3(x=-0.5235987901687622, y=0.0, z=-0.5235987901687622)