AIDef:Action/ForkASHoldLinearMove

From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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ForkASHoldLinearMove
AI definition
Type Action

StaticInstParams

Name Type Default value Description
MoveDir Vec3
MoveSpeed Float
RotRestRatio Float
PosRestRatio Float
GravityTransReduce Bool


Derived definitions

子1 (Assassin_Middle_Azito, 水中死亡逃走)

Name Value
MoveDir Vec3(x=0.0, y=0.0, z=-0.01745329238474369)
MoveSpeed 0.3
RotRestRatio 1.0
PosRestRatio 0.05
GravityTransReduce False

浅瀬 (Assassin_Middle_Azito, 死亡逃走)

Name Value
MoveDir Vec3(x=0.0, y=0.0, z=-0.01745329238474369)
MoveSpeed 0.3
RotRestRatio 1.0
PosRestRatio 0.05
GravityTransReduce False

子1 (Assassin_Middle_Quest, 水中死亡逃走)

Name Value
MoveDir Vec3(x=0.0, y=0.0, z=-0.01745329238474369)
MoveSpeed 0.3
RotRestRatio 1.0
PosRestRatio 0.05
GravityTransReduce False

浅瀬 (Assassin_Middle_Quest, 死亡逃走)

Name Value
MoveDir Vec3(x=0.0, y=0.0, z=-0.01745329238474369)
MoveSpeed 0.3
RotRestRatio 1.0
PosRestRatio 0.05
GravityTransReduce False

子1 (Assassin_Middle, 水中死亡逃走)

Name Value
MoveDir Vec3(x=0.0, y=0.0, z=-0.01745329238474369)
MoveSpeed 0.3
RotRestRatio 1.0
PosRestRatio 0.05
GravityTransReduce False

浅瀬 (Assassin_Middle, 死亡逃走)

Name Value
MoveDir Vec3(x=0.0, y=0.0, z=-0.01745329238474369)
MoveSpeed 0.3
RotRestRatio 1.0
PosRestRatio 0.05
GravityTransReduce False

子1 (Assassin_Middle_Azito_DLC, 水中死亡逃走)

Name Value
MoveDir Vec3(x=0.0, y=0.0, z=-0.01745329238474369)
MoveSpeed 0.3
RotRestRatio 1.0
PosRestRatio 0.05
GravityTransReduce False

浅瀬 (Assassin_Middle_Azito_DLC, 死亡逃走)

Name Value
MoveDir Vec3(x=0.0, y=0.0, z=-0.01745329238474369)
MoveSpeed 0.3
RotRestRatio 1.0
PosRestRatio 0.05
GravityTransReduce False