AIDef:Action/EnemyRushAttack

From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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EnemyRushAttack
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASKeyName String
Speed Float
UpdateTargetPosInterval Int
DisableUpdateTargetRadius Float
GoalDistanceTolerance Float
MovePredictionRate Float
IsSuccessWhenGoalReached Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

突進 (Sunazarashi, 攻撃)

Name Value
ASKeyName Move_Attack_Gear1
Speed 0.5
UpdateTargetPosInterval 10
DisableUpdateTargetRadius 5.0
GoalDistanceTolerance 1.5
MovePredictionRate 0.2
IsSuccessWhenGoalReached True

突進 (SunazarashiSP, 攻撃)

Name Value
ASKeyName Move_Attack_Gear1
Speed 0.5
UpdateTargetPosInterval 10
DisableUpdateTargetRadius 5.0
GoalDistanceTolerance 1.5
MovePredictionRate 0.2
IsSuccessWhenGoalReached True