From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino
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InWaterKeepSelectAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 Children
- 3 Derived definitions
- 3.1 プレイヤー見失い (ForestGiant_Middle, 通常)
- 3.2 リアクション (ForestGiant_Middle, Root)
- 3.3 移動 (ForestGiant_Middle, 帰還)
- 3.4 移動 (ForestGiant_Middle, 探索歩行)
- 3.5 回転 (ForestGiant_Middle, 基本挙動)
- 3.6 回転 (ForestGiant_Middle, 戦闘挙動)
- 3.7 気づき (ForestGiant_Middle, プレイヤー発見挙動)
- 3.8 気づき (ForestGiant_Middle, 音気づき)
- 3.9 脅威感知 (ForestGiant_Middle, 通常)
- 3.10 見まわす (ForestGiant_Middle, 基本挙動)
- 3.11 見まわす (ForestGiant_Middle, 戦闘移動)
- 3.12 見失い (ForestGiant_Middle, 通常)
- 3.13 初期待機 (ForestGiant_Middle, 通常)
- 3.14 先行動 (ForestGiant_Middle, 攻撃反応)
- 3.15 待機 (ForestGiant_Middle, 警戒待機)
- 3.16 待機 (ForestGiant_Middle, 攻撃反応)
- 3.17 待機 (ForestGiant_Middle, 通常)
- 3.18 脱出 (ForestGiant_Middle, 戦闘移動)
- 3.19 脱出 (ForestGiant_Middle, 追跡)
- 3.20 直進 (ForestGiant_Middle, 帰還)
- 3.21 直進 (ForestGiant_Middle, 直進歩行)
- 3.22 直線追跡 (ForestGiant_Middle, 音気づき)
- 3.23 怒り (ForestGiant_Middle, 通常)
- 3.24 発見 (ForestGiant_Middle, プレイヤー発見挙動)
- 3.25 プレイヤー見失い (ForestGiant_Senior, 通常)
- 3.26 リアクション (ForestGiant_Senior, Root)
- 3.27 移動 (ForestGiant_Senior, 帰還)
- 3.28 移動 (ForestGiant_Senior, 探索歩行)
- 3.29 回転 (ForestGiant_Senior, 基本挙動)
- 3.30 回転 (ForestGiant_Senior, 戦闘挙動)
- 3.31 気づき (ForestGiant_Senior, プレイヤー発見挙動)
- 3.32 気づき (ForestGiant_Senior, 音気づき)
- 3.33 脅威感知 (ForestGiant_Senior, 通常)
- 3.34 見まわす (ForestGiant_Senior, 基本挙動)
- 3.35 見まわす (ForestGiant_Senior, 戦闘移動)
- 3.36 見失い (ForestGiant_Senior, 通常)
- 3.37 初期待機 (ForestGiant_Senior, 通常)
- 3.38 先行動 (ForestGiant_Senior, 攻撃反応)
- 3.39 待機 (ForestGiant_Senior, 警戒待機)
- 3.40 待機 (ForestGiant_Senior, 攻撃反応)
- 3.41 待機 (ForestGiant_Senior, 通常)
- 3.42 脱出 (ForestGiant_Senior, 戦闘移動)
- 3.43 脱出 (ForestGiant_Senior, 追跡)
- 3.44 直進 (ForestGiant_Senior, 帰還)
- 3.45 直進 (ForestGiant_Senior, 直進歩行)
- 3.46 直線追跡 (ForestGiant_Senior, 音気づき)
- 3.47 怒り (ForestGiant_Senior, 通常)
- 3.48 発見 (ForestGiant_Senior, プレイヤー発見挙動)
- 3.49 プレイヤー見失い (ForestGiant, 通常)
- 3.50 リアクション (ForestGiant, Root)
- 3.51 移動 (ForestGiant, 帰還)
- 3.52 移動 (ForestGiant, 探索歩行)
- 3.53 回転 (ForestGiant, 基本挙動)
- 3.54 回転 (ForestGiant, 戦闘挙動)
- 3.55 気づき (ForestGiant, プレイヤー発見挙動)
- 3.56 気づき (ForestGiant, 音気づき)
- 3.57 脅威感知 (ForestGiant, 通常)
- 3.58 見まわす (ForestGiant, 基本挙動)
- 3.59 見まわす (ForestGiant, 戦闘移動)
- 3.60 見失い (ForestGiant, 通常)
- 3.61 初期待機 (ForestGiant, 通常)
- 3.62 先行動 (ForestGiant, 攻撃反応)
- 3.63 待機 (ForestGiant, 警戒待機)
- 3.64 待機 (ForestGiant, 攻撃反応)
- 3.65 待機 (ForestGiant, 通常)
- 3.66 脱出 (ForestGiant, 戦闘移動)
- 3.67 脱出 (ForestGiant, 追跡)
- 3.68 直進 (ForestGiant, 帰還)
- 3.69 直進 (ForestGiant, 直進歩行)
- 3.70 直線追跡 (ForestGiant, 音気づき)
- 3.71 怒り (ForestGiant, 通常)
- 3.72 発見 (ForestGiant, プレイヤー発見挙動)
- 3.73 プレイヤー見失い (StalForestGiant, 通常)
- 3.74 プレイヤ持たれパーツ待機 (StalForestGiant, 頭部無し)
- 3.75 リアクション (StalForestGiant, Root)
- 3.76 移動 (StalForestGiant, パーツ追跡ナビ移動)
- 3.77 移動 (StalForestGiant, 帰還)
- 3.78 移動 (StalForestGiant, 探索歩行)
- 3.79 回転 (StalForestGiant, 基本挙動)
- 3.80 回転 (StalForestGiant, 戦闘挙動)
- 3.81 気づき (StalForestGiant, プレイヤー発見挙動)
- 3.82 気づき (StalForestGiant, 音気づき)
- 3.83 脅威感知 (StalForestGiant, 通常)
- 3.84 見まわす (StalForestGiant, 基本挙動)
- 3.85 見まわす (StalForestGiant, 戦闘移動)
- 3.86 見失い (StalForestGiant, 通常)
- 3.87 子0 (StalForestGiant, 退散)
- 3.88 子1 (StalForestGiant, 弱点ダメージ)
- 3.89 持たれパーツ待機 (StalForestGiant, 頭部無し)
- 3.90 初期待機 (StalForestGiant, 通常)
- 3.91 先行動 (StalForestGiant, 攻撃反応)
- 3.92 待機 (StalForestGiant, パーツがエリア外待機)
- 3.93 待機 (StalForestGiant, 警戒待機)
- 3.94 待機 (StalForestGiant, 攻撃反応)
- 3.95 待機 (StalForestGiant, 通常)
- 3.96 待機 (StalForestGiant, 通常パーツ待機)
- 3.97 待機 (StalForestGiant, 頭部ロスト)
- 3.98 脱出 (StalForestGiant, 戦闘移動)
- 3.99 脱出 (StalForestGiant, 追跡)
- 3.100 直進 (StalForestGiant, パーツ追跡)
- 3.101 直進 (StalForestGiant, 帰還)
- 3.102 直進 (StalForestGiant, 直進歩行)
- 3.103 直線追跡 (StalForestGiant, 音気づき)
- 3.104 怒り (StalForestGiant, 通常)
- 3.105 発見 (StalForestGiant, プレイヤー発見挙動)
StaticInstParams
Name |
Type |
Default value |
Description
|
InWaterDepth |
Float |
|
|
IsCheckEveryFrame |
Bool |
|
|
IsForceChange |
Bool |
|
|
OutWaterDepth |
Float |
|
|
Children
Derived definitions
プレイヤー見失い (ForestGiant_Middle, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
リアクション (ForestGiant_Middle, Root)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
False
|
IsForceChange |
False
|
OutWaterDepth |
5.5
|
移動 (ForestGiant_Middle, 帰還)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
移動 (ForestGiant_Middle, 探索歩行)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
回転 (ForestGiant_Middle, 基本挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
回転 (ForestGiant_Middle, 戦闘挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
気づき (ForestGiant_Middle, プレイヤー発見挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
気づき (ForestGiant_Middle, 音気づき)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
脅威感知 (ForestGiant_Middle, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
見まわす (ForestGiant_Middle, 基本挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
見まわす (ForestGiant_Middle, 戦闘移動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
見失い (ForestGiant_Middle, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
初期待機 (ForestGiant_Middle, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
先行動 (ForestGiant_Middle, 攻撃反応)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
待機 (ForestGiant_Middle, 警戒待機)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
待機 (ForestGiant_Middle, 攻撃反応)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
待機 (ForestGiant_Middle, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
脱出 (ForestGiant_Middle, 戦闘移動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
脱出 (ForestGiant_Middle, 追跡)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
直進 (ForestGiant_Middle, 帰還)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
直進 (ForestGiant_Middle, 直進歩行)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
直線追跡 (ForestGiant_Middle, 音気づき)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
怒り (ForestGiant_Middle, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
発見 (ForestGiant_Middle, プレイヤー発見挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
プレイヤー見失い (ForestGiant_Senior, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
リアクション (ForestGiant_Senior, Root)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
False
|
IsForceChange |
False
|
OutWaterDepth |
5.5
|
移動 (ForestGiant_Senior, 帰還)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
移動 (ForestGiant_Senior, 探索歩行)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
回転 (ForestGiant_Senior, 基本挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
回転 (ForestGiant_Senior, 戦闘挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
気づき (ForestGiant_Senior, プレイヤー発見挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
気づき (ForestGiant_Senior, 音気づき)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
脅威感知 (ForestGiant_Senior, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
見まわす (ForestGiant_Senior, 基本挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
見まわす (ForestGiant_Senior, 戦闘移動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
見失い (ForestGiant_Senior, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
初期待機 (ForestGiant_Senior, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
先行動 (ForestGiant_Senior, 攻撃反応)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
待機 (ForestGiant_Senior, 警戒待機)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
待機 (ForestGiant_Senior, 攻撃反応)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
待機 (ForestGiant_Senior, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
脱出 (ForestGiant_Senior, 戦闘移動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
脱出 (ForestGiant_Senior, 追跡)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
直進 (ForestGiant_Senior, 帰還)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
直進 (ForestGiant_Senior, 直進歩行)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
直線追跡 (ForestGiant_Senior, 音気づき)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
怒り (ForestGiant_Senior, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
発見 (ForestGiant_Senior, プレイヤー発見挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
プレイヤー見失い (ForestGiant, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
リアクション (ForestGiant, Root)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
False
|
IsForceChange |
False
|
OutWaterDepth |
5.5
|
移動 (ForestGiant, 帰還)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
移動 (ForestGiant, 探索歩行)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
回転 (ForestGiant, 基本挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
回転 (ForestGiant, 戦闘挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
気づき (ForestGiant, プレイヤー発見挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
気づき (ForestGiant, 音気づき)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
脅威感知 (ForestGiant, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
見まわす (ForestGiant, 基本挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
見まわす (ForestGiant, 戦闘移動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
見失い (ForestGiant, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
初期待機 (ForestGiant, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
先行動 (ForestGiant, 攻撃反応)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
待機 (ForestGiant, 警戒待機)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
待機 (ForestGiant, 攻撃反応)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
待機 (ForestGiant, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
脱出 (ForestGiant, 戦闘移動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
脱出 (ForestGiant, 追跡)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
直進 (ForestGiant, 帰還)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
直進 (ForestGiant, 直進歩行)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
直線追跡 (ForestGiant, 音気づき)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
怒り (ForestGiant, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
発見 (ForestGiant, プレイヤー発見挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
プレイヤー見失い (StalForestGiant, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
プレイヤ持たれパーツ待機 (StalForestGiant, 頭部無し)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
False
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
リアクション (StalForestGiant, Root)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
False
|
IsForceChange |
False
|
OutWaterDepth |
5.5
|
移動 (StalForestGiant, パーツ追跡ナビ移動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
移動 (StalForestGiant, 帰還)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
移動 (StalForestGiant, 探索歩行)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
回転 (StalForestGiant, 基本挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
回転 (StalForestGiant, 戦闘挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
気づき (StalForestGiant, プレイヤー発見挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
気づき (StalForestGiant, 音気づき)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
脅威感知 (StalForestGiant, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
見まわす (StalForestGiant, 基本挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
見まわす (StalForestGiant, 戦闘移動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
見失い (StalForestGiant, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
子0 (StalForestGiant, 退散)
Name |
Value
|
InWaterDepth |
0.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
0.0
|
子1 (StalForestGiant, 弱点ダメージ)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
False
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
持たれパーツ待機 (StalForestGiant, 頭部無し)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
False
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
初期待機 (StalForestGiant, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
先行動 (StalForestGiant, 攻撃反応)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
待機 (StalForestGiant, パーツがエリア外待機)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
False
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
待機 (StalForestGiant, 警戒待機)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
待機 (StalForestGiant, 攻撃反応)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
待機 (StalForestGiant, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
待機 (StalForestGiant, 通常パーツ待機)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
待機 (StalForestGiant, 頭部ロスト)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
False
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
脱出 (StalForestGiant, 戦闘移動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
脱出 (StalForestGiant, 追跡)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
直進 (StalForestGiant, パーツ追跡)
Name |
Value
|
InWaterDepth |
0.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
0.0
|
直進 (StalForestGiant, 帰還)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
直進 (StalForestGiant, 直進歩行)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
直線追跡 (StalForestGiant, 音気づき)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
怒り (StalForestGiant, 通常)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|
発見 (StalForestGiant, プレイヤー発見挙動)
Name |
Value
|
InWaterDepth |
6.0
|
IsCheckEveryFrame |
True
|
IsForceChange |
True
|
OutWaterDepth |
5.5
|