AIDef:AI/HorseRiddenByEnemyAI and AIDef:AI/HorseRiddenByNPC: Difference between pages

(Difference between pages)
Jump to navigation Jump to search
import AI definitions from 1.5.0
imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0)
 
Line 1: Line 1:
{{AIDef
{{AIDef
|name=HorseRiddenByEnemyAI
|name=HorseRiddenByNPC
|type=AI
|type=AI
}}
}}
Line 8: Line 8:
! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| AngryASPeriods || Float ||  ||  
| NavMeshCharacterScaleAtPrecise || Float ||  ||  
|-
|-
| FramesRetryNormalActionAtFailed || Float ||  ||  
| IsEscapeFromSameActorType || Bool ||  ||  
|-
|-
|}
|}
Line 18: Line 18:
{|class="wikitable"
{|class="wikitable"
! Name !! Description
! Name !! Description
|-
| ついていく ||
|-
|-
| 待機 ||  
| 待機 ||  
|-
| 徘徊 ||
|-
|-
| 指定位置に移動 ||  
| 指定位置に移動 ||  
|-
| 指定位置に移動(正確) ||
|-
|-
| 指定方向を向く ||  
| 指定方向を向く ||  
|-
|-
| 突進 ||  
| 泳ぐ ||  
|-
|-
| 落馬させる ||  
| 泳ぐ(待機) ||  
|-
|-
| 追跡・並走 ||
| 逃走 ||  
|-
| 通常 ||  
|-
|-
|}
|}


== Derived definitions ==
== Derived definitions ==
=== 敵が騎乗 (Deer, 騎乗中) ===
=== NPCが騎乗 (BoneHorse, 騎乗) ===
{{AIDefDerived
|name=敵が騎乗
|group_name=騎乗中
|derived_from=HorseRiddenByEnemyAI
|aiprog=Deer
}}
{|class="wikitable"
! Name !! Value
|-
| AngryASPeriods || 2.0
|-
| FramesRetryNormalActionAtFailed || 150.0
|-
|}
=== 敵が騎乗 (BoneHorse, 騎乗) ===
{{AIDefDerived
{{AIDefDerived
|name=敵が騎乗
|name=NPCが騎乗
|group_name=騎乗
|group_name=騎乗
|derived_from=HorseRiddenByEnemyAI
|derived_from=HorseRiddenByNPC
|aiprog=BoneHorse
|aiprog=BoneHorse
}}
}}
Line 61: Line 50:
! Name !! Value
! Name !! Value
|-
|-
| AngryASPeriods || 2.0
| NavMeshCharacterScaleAtPrecise || 0.85
|-
|-
| FramesRetryNormalActionAtFailed || 150.0
| IsEscapeFromSameActorType || True
|-
|-
|}
|}
=== 敵が騎乗 (NushiHorse, 騎乗) ===
=== NPCが騎乗 (NushiHorse, 騎乗) ===
{{AIDefDerived
{{AIDefDerived
|name=敵が騎乗
|name=NPCが騎乗
|group_name=騎乗
|group_name=騎乗
|derived_from=HorseRiddenByEnemyAI
|derived_from=HorseRiddenByNPC
|aiprog=NushiHorse
|aiprog=NushiHorse
}}
}}
Line 76: Line 65:
! Name !! Value
! Name !! Value
|-
|-
| AngryASPeriods || 2.0
| NavMeshCharacterScaleAtPrecise || 0.85
|-
|-
| FramesRetryNormalActionAtFailed || 150.0
| IsEscapeFromSameActorType || True
|-
|-
|}
|}
=== 敵が騎乗 (Horse, 騎乗) ===
=== NPCが騎乗 (Horse, 騎乗) ===
{{AIDefDerived
{{AIDefDerived
|name=敵が騎乗
|name=NPCが騎乗
|group_name=騎乗
|group_name=騎乗
|derived_from=HorseRiddenByEnemyAI
|derived_from=HorseRiddenByNPC
|aiprog=Horse
|aiprog=Horse
}}
}}
Line 91: Line 80:
! Name !! Value
! Name !! Value
|-
|-
| AngryASPeriods || 2.0
| NavMeshCharacterScaleAtPrecise || 0.85
|-
| FramesRetryNormalActionAtFailed || 150.0
|-
|}
=== 敵が騎乗 (Deer_MiniGame, 騎乗中) ===
{{AIDefDerived
|name=敵が騎乗
|group_name=騎乗中
|derived_from=HorseRiddenByEnemyAI
|aiprog=Deer_MiniGame
}}
{|class="wikitable"
! Name !! Value
|-
| AngryASPeriods || 2.0
|-
|-
| FramesRetryNormalActionAtFailed || 150.0
| IsEscapeFromSameActorType || True
|-
|-
|}
|}
=== 敵が騎乗 (HorseLarge, 騎乗) ===
=== NPCが騎乗 (HorseLarge, 騎乗) ===
{{AIDefDerived
{{AIDefDerived
|name=敵が騎乗
|name=NPCが騎乗
|group_name=騎乗
|group_name=騎乗
|derived_from=HorseRiddenByEnemyAI
|derived_from=HorseRiddenByNPC
|aiprog=HorseLarge
|aiprog=HorseLarge
}}
}}
Line 121: Line 95:
! Name !! Value
! Name !! Value
|-
|-
| AngryASPeriods || 2.0
| NavMeshCharacterScaleAtPrecise || 0.85
|-
| FramesRetryNormalActionAtFailed || 150.0
|-
|}
=== 敵が騎乗 (Bear, 騎乗中) ===
{{AIDefDerived
|name=敵が騎乗
|group_name=騎乗中
|derived_from=HorseRiddenByEnemyAI
|aiprog=Bear
}}
{|class="wikitable"
! Name !! Value
|-
| AngryASPeriods || 2.0
|-
|-
| FramesRetryNormalActionAtFailed || 150.0
| IsEscapeFromSameActorType || True
|-
|-
|}
|}
Anonymous user

Navigation menu