AIDef:AI/HorseRiddenAI and AIDef:AI/HorseRiddenByEnemyAI: Difference between pages

(Difference between pages)
Jump to navigation Jump to search
import AI definitions from 1.5.0
imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0)
 
Line 1: Line 1:
{{AIDef
{{AIDef
|name=HorseRiddenAI
|name=HorseRiddenByEnemyAI
|type=AI
|type=AI
}}
}}
== StaticInstParams ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| AngryASPeriods || Float ||  ||
|-
| FramesRetryNormalActionAtFailed || Float ||  ||
|-
|}


== Children ==
== Children ==
Line 8: Line 19:
! Name !! Description
! Name !! Description
|-
|-
| NPCが騎乗 ||  
| 待機 ||  
|-
|-
| 従う ||  
| 指定位置に移動 ||  
|-
|-
| 敵が騎乗 ||  
| 指定方向を向く ||  
|-
|-
| 暴れる ||  
| 突進 ||  
|-
|-
| 落馬させる ||  
| 落馬させる ||  
|-
| 追跡・並走 ||
|-
| 通常 ||
|-
|-
|}
|}


== Derived definitions ==
== Derived definitions ==
=== 騎乗中 (Deer, 通常) ===
=== 敵が騎乗 (Deer, 騎乗中) ===
{{AIDefDerived
{{AIDefDerived
|name=騎乗中
|name=敵が騎乗
|group_name=通常
|group_name=騎乗中
|derived_from=HorseRiddenAI
|derived_from=HorseRiddenByEnemyAI
|aiprog=Deer
|aiprog=Deer
}}
}}
No overridden parameters.
{|class="wikitable"
=== 騎乗 (BoneHorse, Root_0) ===
! Name !! Value
|-
| AngryASPeriods || 2.0
|-
| FramesRetryNormalActionAtFailed || 150.0
|-
|}
=== 敵が騎乗 (BoneHorse, 騎乗) ===
{{AIDefDerived
{{AIDefDerived
|name=騎乗
|name=敵が騎乗
|group_name=Root_0
|group_name=騎乗
|derived_from=HorseRiddenAI
|derived_from=HorseRiddenByEnemyAI
|aiprog=BoneHorse
|aiprog=BoneHorse
}}
}}
No overridden parameters.
{|class="wikitable"
=== 騎乗 (NushiHorse, Root_0) ===
! Name !! Value
|-
| AngryASPeriods || 2.0
|-
| FramesRetryNormalActionAtFailed || 150.0
|-
|}
=== 敵が騎乗 (NushiHorse, 騎乗) ===
{{AIDefDerived
{{AIDefDerived
|name=騎乗
|name=敵が騎乗
|group_name=Root_0
|group_name=騎乗
|derived_from=HorseRiddenAI
|derived_from=HorseRiddenByEnemyAI
|aiprog=NushiHorse
|aiprog=NushiHorse
}}
}}
No overridden parameters.
{|class="wikitable"
=== 騎乗 (Horse, Root_0) ===
! Name !! Value
|-
| AngryASPeriods || 2.0
|-
| FramesRetryNormalActionAtFailed || 150.0
|-
|}
=== 敵が騎乗 (Horse, 騎乗) ===
{{AIDefDerived
{{AIDefDerived
|name=騎乗
|name=敵が騎乗
|group_name=Root_0
|group_name=騎乗
|derived_from=HorseRiddenAI
|derived_from=HorseRiddenByEnemyAI
|aiprog=Horse
|aiprog=Horse
}}
}}
No overridden parameters.
{|class="wikitable"
=== 騎乗中 (Deer_MiniGame, 通常) ===
! Name !! Value
|-
| AngryASPeriods || 2.0
|-
| FramesRetryNormalActionAtFailed || 150.0
|-
|}
=== 敵が騎乗 (Deer_MiniGame, 騎乗中) ===
{{AIDefDerived
{{AIDefDerived
|name=騎乗中
|name=敵が騎乗
|group_name=通常
|group_name=騎乗中
|derived_from=HorseRiddenAI
|derived_from=HorseRiddenByEnemyAI
|aiprog=Deer_MiniGame
|aiprog=Deer_MiniGame
}}
}}
No overridden parameters.
{|class="wikitable"
=== 騎乗 (HorseLarge, Root_0) ===
! Name !! Value
|-
| AngryASPeriods || 2.0
|-
| FramesRetryNormalActionAtFailed || 150.0
|-
|}
=== 敵が騎乗 (HorseLarge, 騎乗) ===
{{AIDefDerived
{{AIDefDerived
|name=騎乗
|name=敵が騎乗
|group_name=Root_0
|group_name=騎乗
|derived_from=HorseRiddenAI
|derived_from=HorseRiddenByEnemyAI
|aiprog=HorseLarge
|aiprog=HorseLarge
}}
}}
No overridden parameters.
{|class="wikitable"
=== 騎乗中 (Bear, 通常) ===
! Name !! Value
|-
| AngryASPeriods || 2.0
|-
| FramesRetryNormalActionAtFailed || 150.0
|-
|}
=== 敵が騎乗 (Bear, 騎乗中) ===
{{AIDefDerived
{{AIDefDerived
|name=騎乗中
|name=敵が騎乗
|group_name=通常
|group_name=騎乗中
|derived_from=HorseRiddenAI
|derived_from=HorseRiddenByEnemyAI
|aiprog=Bear
|aiprog=Bear
}}
}}
No overridden parameters.
{|class="wikitable"
! Name !! Value
|-
| AngryASPeriods || 2.0
|-
| FramesRetryNormalActionAtFailed || 150.0
|-
|}
Anonymous user

Navigation menu