AIDef:AI/GuardianMiniGuardSelect and AIDef:AI/HiddenOctarockFindPlayer: Difference between pages

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import AI definitions from 1.5.0
imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0)
 
Line 1: Line 1:
{{AIDef
{{AIDef
|name=GuardianMiniGuardSelect
|name=HiddenOctarockFindPlayer
|type=AI
|type=AI
}}
}}
Line 8: Line 8:
! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| ASSlotRight || Int ||  ||  
| FarDist || Float ||  ||  
|-
|-
| ASSlotLeft || Int ||  ||  
| WeaponIdx || Int ||  ||  
|-
|-
| ASSlotBack || Int ||  ||  
| ActorRadius || Float ||  ||
|-
| LostTimer || Int ||  ||
|-
| LostDistOffset || Float ||  ||
|-
| NoticeDelayTime || Float ||  ||  
|-
|-
|}
|}
Line 21: Line 27:
! Name !! Description
! Name !! Description
|-
|-
| ノーガード ||  
| 戦闘 ||
|-
| 気づき ||  
|-
|-
| 右腕ガード ||  
| 近づき ||  
|-
|-
| 左腕ガード ||  
| 隠れる ||  
|-
|-
|}
|}


== Derived definitions ==
== Derived definitions ==
=== ガード (Guardian_Mini_DetachLineBeam, リアクション) ===
=== 対象騎乗 (Octarock_Forest, 地上隠れプレイヤー発見) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini_DetachLineBeam
}}
{|class="wikitable"
! Name !! Value
|-
| ASSlotRight || 1
|-
| ASSlotLeft || 2
|-
| ASSlotBack || 3
|-
|}
=== ガードブレイク (Guardian_Mini_DetachLineBeam, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini_DetachLineBeam
}}
{|class="wikitable"
! Name !! Value
|-
| ASSlotRight || 1
|-
| ASSlotLeft || 2
|-
| ASSlotBack || 3
|-
|}
=== 後行動 (Guardian_Mini_DetachLineBeam, 威嚇戦闘) ===
{{AIDefDerived
|name=後行動
|group_name=威嚇戦闘
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini_DetachLineBeam
}}
{|class="wikitable"
! Name !! Value
|-
| ASSlotRight || 1
|-
| ASSlotLeft || 2
|-
| ASSlotBack || 3
|-
|}
=== 後行動 (Guardian_Mini_DetachLineBeam, 盾戦闘準備) ===
{{AIDefDerived
|name=後行動
|group_name=盾戦闘準備
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini_DetachLineBeam
}}
{|class="wikitable"
! Name !! Value
|-
| ASSlotRight || 1
|-
| ASSlotLeft || 2
|-
| ASSlotBack || 3
|-
|}
=== 後行動 (Guardian_Mini_DetachLineBeam, 装備丸腰戦闘) ===
{{AIDefDerived
|name=後行動
|group_name=装備丸腰戦闘
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini_DetachLineBeam
}}
{|class="wikitable"
! Name !! Value
|-
| ASSlotRight || 1
|-
| ASSlotLeft || 2
|-
| ASSlotBack || 3
|-
|}
=== 後行動 (Guardian_Mini_DetachLineBeam, 変形前) ===
{{AIDefDerived
|name=後行動
|group_name=変形前
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini_DetachLineBeam
}}
{|class="wikitable"
! Name !! Value
|-
| ASSlotRight || 1
|-
| ASSlotLeft || 2
|-
| ASSlotBack || 3
|-
|}
=== 戦闘準備 (Guardian_Mini_DetachLineBeam, 最終段階) ===
{{AIDefDerived
|name=戦闘準備
|group_name=最終段階
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini_DetachLineBeam
}}
{|class="wikitable"
! Name !! Value
|-
| ASSlotRight || 1
|-
| ASSlotLeft || 2
|-
| ASSlotBack || 3
|-
|}
=== 変形後 (Guardian_Mini_DetachLineBeam, 威嚇戦闘) ===
{{AIDefDerived
|name=変形後
|group_name=威嚇戦闘
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini_DetachLineBeam
}}
{|class="wikitable"
! Name !! Value
|-
| ASSlotRight || 1
|-
| ASSlotLeft || 2
|-
| ASSlotBack || 3
|-
|}
=== 変形後 (Guardian_Mini_DetachLineBeam, 盾戦闘準備) ===
{{AIDefDerived
|name=変形後
|group_name=盾戦闘準備
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini_DetachLineBeam
}}
{|class="wikitable"
! Name !! Value
|-
| ASSlotRight || 1
|-
| ASSlotLeft || 2
|-
| ASSlotBack || 3
|-
|}
=== 変形後 (Guardian_Mini_DetachLineBeam, 戦闘準備) ===
{{AIDefDerived
|name=変形後
|group_name=戦闘準備
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini_DetachLineBeam
}}
{|class="wikitable"
! Name !! Value
|-
| ASSlotRight || 1
|-
| ASSlotLeft || 2
|-
| ASSlotBack || 3
|-
|}
=== 変形後 (Guardian_Mini_DetachLineBeam, 装備丸腰戦闘) ===
{{AIDefDerived
|name=変形後
|group_name=装備丸腰戦闘
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini_DetachLineBeam
}}
{|class="wikitable"
! Name !! Value
|-
| ASSlotRight || 1
|-
| ASSlotLeft || 2
|-
| ASSlotBack || 3
|-
|}
=== ガード (Guardian_Mini, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini
}}
{|class="wikitable"
! Name !! Value
|-
| ASSlotRight || 1
|-
| ASSlotLeft || 2
|-
| ASSlotBack || 3
|-
|}
=== ガードブレイク (Guardian_Mini, リアクション) ===
{{AIDefDerived
{{AIDefDerived
|name=ガードブレイク
|name=対象騎乗
|group_name=リアクション
|group_name=地上隠れプレイヤー発見
|derived_from=GuardianMiniGuardSelect
|derived_from=HiddenOctarockFindPlayer
|aiprog=Guardian_Mini
|aiprog=Octarock_Forest
}}
}}
{|class="wikitable"
{|class="wikitable"
! Name !! Value
! Name !! Value
|-
|-
| ASSlotRight || 1
| FarDist || 35.0
|-
|-
| ASSlotLeft || 2
| WeaponIdx || -1
|-
|-
| ASSlotBack || 3
| ActorRadius || 2.0
|-
|-
|}
| LostTimer || 30
=== 後行動 (Guardian_Mini, 威嚇戦闘) ===
{{AIDefDerived
|name=後行動
|group_name=威嚇戦闘
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini
}}
{|class="wikitable"
! Name !! Value
|-
|-
| ASSlotRight || 1
| LostDistOffset || 65.0
|-
|-
| ASSlotLeft || 2
| NoticeDelayTime || 30.0
|-
| ASSlotBack || 3
|-
|-
|}
|}
=== 後行動 (Guardian_Mini, 盾戦闘準備) ===
=== 対象通常 (Octarock_Forest, 地上隠れプレイヤー発見) ===
{{AIDefDerived
{{AIDefDerived
|name=後行動
|name=対象通常
|group_name=盾戦闘準備
|group_name=地上隠れプレイヤー発見
|derived_from=GuardianMiniGuardSelect
|derived_from=HiddenOctarockFindPlayer
|aiprog=Guardian_Mini
|aiprog=Octarock_Forest
}}
}}
{|class="wikitable"
{|class="wikitable"
! Name !! Value
! Name !! Value
|-
|-
| ASSlotRight || 1
| FarDist || 35.0
|-
|-
| ASSlotLeft || 2
| WeaponIdx || -1
|-
|-
| ASSlotBack || 3
| ActorRadius || 2.0
|-
|}
=== 後行動 (Guardian_Mini, 装備丸腰戦闘) ===
{{AIDefDerived
|name=後行動
|group_name=装備丸腰戦闘
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini
}}
{|class="wikitable"
! Name !! Value
|-
|-
| ASSlotRight || 1
| LostTimer || 30
|-
|-
| ASSlotLeft || 2
| LostDistOffset || 65.0
|-
|-
| ASSlotBack || 3
| NoticeDelayTime || 30.0
|-
|-
|}
|}
=== 後行動 (Guardian_Mini, 変形前) ===
=== 対象騎乗 (Octarock_Snow, 地上隠れプレイヤー発見) ===
{{AIDefDerived
{{AIDefDerived
|name=後行動
|name=対象騎乗
|group_name=変形前
|group_name=地上隠れプレイヤー発見
|derived_from=GuardianMiniGuardSelect
|derived_from=HiddenOctarockFindPlayer
|aiprog=Guardian_Mini
|aiprog=Octarock_Snow
}}
}}
{|class="wikitable"
{|class="wikitable"
! Name !! Value
! Name !! Value
|-
|-
| ASSlotRight || 1
| FarDist || 1.0
|-
|-
| ASSlotLeft || 2
| WeaponIdx || 0
|-
|-
| ASSlotBack || 3
| ActorRadius || 2.0
|-
|}
=== 戦闘準備 (Guardian_Mini, 最終段階) ===
{{AIDefDerived
|name=戦闘準備
|group_name=最終段階
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini
}}
{|class="wikitable"
! Name !! Value
|-
| ASSlotRight || 1
|-
| ASSlotLeft || 2
|-
| ASSlotBack || 3
|-
|}
=== 変形後 (Guardian_Mini, 威嚇戦闘) ===
{{AIDefDerived
|name=変形後
|group_name=威嚇戦闘
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini
}}
{|class="wikitable"
! Name !! Value
|-
| ASSlotRight || 1
|-
| ASSlotLeft || 2
|-
| ASSlotBack || 3
|-
|}
=== 変形後 (Guardian_Mini, 盾戦闘準備) ===
{{AIDefDerived
|name=変形後
|group_name=盾戦闘準備
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini
}}
{|class="wikitable"
! Name !! Value
|-
| ASSlotRight || 1
|-
| ASSlotLeft || 2
|-
| ASSlotBack || 3
|-
|}
=== 変形後 (Guardian_Mini, 戦闘準備) ===
{{AIDefDerived
|name=変形後
|group_name=戦闘準備
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini
}}
{|class="wikitable"
! Name !! Value
|-
| ASSlotRight || 1
|-
| ASSlotLeft || 2
|-
| ASSlotBack || 3
|-
|}
=== 変形後 (Guardian_Mini, 装備丸腰戦闘) ===
{{AIDefDerived
|name=変形後
|group_name=装備丸腰戦闘
|derived_from=GuardianMiniGuardSelect
|aiprog=Guardian_Mini
}}
{|class="wikitable"
! Name !! Value
|-
|-
| ASSlotRight || 1
| LostTimer || 30
|-
|-
| ASSlotLeft || 2
| LostDistOffset || 1.0
|-
|-
| ASSlotBack || 3
| NoticeDelayTime || 30.0
|-
|-
|}
|}
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