AIDef:AI/GolfBallRoot and AIDef:AI/GoronCannon: Difference between pages

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import AI definitions from 1.5.0
imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0)
 
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{{AIDef
{{AIDef
|name=GolfBallRoot
|name=GoronCannon
|type=AI
|type=AI
}}
}}
== MapUnitInstParams ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| TiltAngle || Float || 45.0 ||
|-
| TiltAngularSpeed || Float || 0.1 ||
|-
| ActorName || String ||  ||
|-
| Angle || Float || 0.0 ||
|-
| Speed || Float || 1.0 ||
|-
|}


== StaticInstParams ==
== StaticInstParams ==
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! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| FloatJudgeSmash || Float ||  ||  
| ActName || String ||  ||
|-
| Offset || Vec3 ||  ||
|-
| ShotNodeName || String ||  ||
|-
| IsDrawDebug || Bool ||  ||
|-
| RotRadAccel || Float ||  ||  
|-
|-
| IntSmashJudgeFrame || Int ||  ||  
| RotBrake || Float ||  ||  
|-
|-
| FloatJudgeStop || Float ||  ||  
| IsUseShotNodeAngle || Bool ||  ||  
|-
|-
| IntSmashContinueFrame || Int ||  ||  
| ShotCannonBallScale || Float ||  ||  
|-
|-
|}
|}


== Children ==
{|class="wikitable"
! Name !! Description
|-
| 冷却中 ||
|-
| 発射 ||
|-
| 発射前待機 ||
|-
| 発射後待機 ||
|-
|}


== Derived definitions ==
== Derived definitions ==
=== Root (WoodBall_Golf) ===
=== 通常 (GoronCannon, BaseAI) ===
{{AIDefDerived
{{AIDefDerived
|name=Root
|name=通常
|group_name=
|group_name=BaseAI
|derived_from=GolfBallRoot
|derived_from=GoronCannon
|aiprog=WoodBall_Golf
|aiprog=GoronCannon
}}
}}
{|class="wikitable"
{|class="wikitable"
! Name !! Value
! Name !! Value
|-
|-
| FloatJudgeSmash || 0.015
| ActName || FldObj_GoronCannonBall_A_01
|-
| Offset || Vec3(x=0.0, y=6.0, z=10.0)
|-
| ShotNodeName ||
|-
| IsDrawDebug || False
|-
| RotRadAccel || 0.000174533
|-
| RotBrake || 0.000872665
|-
| IsUseShotNodeAngle || False
|-
| ShotCannonBallScale || 1.0
|-
|}
=== 子0 (DungeonCannon, 通常) ===
{{AIDefDerived
|name=子0
|group_name=通常
|derived_from=GoronCannon
|aiprog=DungeonCannon
}}
{|class="wikitable"
! Name !! Value
|-
| ActName || DgnObj_AncientBall_06
|-
| Offset || Vec3(x=0.0, y=6.0, z=15.0)
|-
| ShotNodeName || Shot
|-
| IsDrawDebug || False
|-
| RotRadAccel || 0.000174533
|-
| RotBrake || 0.000872665
|-
| IsUseShotNodeAngle || True
|-
| ShotCannonBallScale || 0.8
|-
|}
=== 子0 (DungeonCannon_DLC, 通常) ===
{{AIDefDerived
|name=子0
|group_name=通常
|derived_from=GoronCannon
|aiprog=DungeonCannon_DLC
}}
{|class="wikitable"
! Name !! Value
|-
| ActName || DgnObj_DLC_AncientBall_130
|-
| Offset || Vec3(x=0.0, y=6.0, z=15.0)
|-
| ShotNodeName || Shot
|-
| IsDrawDebug || False
|-
| RotRadAccel || 0.000174533
|-
|-
| IntSmashJudgeFrame || 10
| RotBrake || 0.000872665
|-
|-
| FloatJudgeStop || 0.01
| IsUseShotNodeAngle || True
|-
|-
| IntSmashContinueFrame || 30
| ShotCannonBallScale || 0.8
|-
|-
|}
|}
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