AIDef:AI/CircleMoveFlying

From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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CircleMoveFlying
AI definition
Type AI

StaticInstParams

Name Type Default value Description
IsCheckSafetyAreaRadius Bool
IsUseHomePos Bool
Speed Float
RadiusX Float
RadiusZ Float
MinRandRadiusRate Float
MaxRandRadiusRate Float
AddAngleRateX Float
AddAngleRateZ Float
RandRangeY Float
RandRangeYOffest Float
LimitSpeedMoveY Float
ChangeInterval Float
RandChangeInterval Float
ReverseMoveRate Float
IsSetSystemDeleteDistance Bool


Children

Name Description
移動

Derived definitions

徘徊 (Hawk, 通常行動_0)

Name Value
IsCheckSafetyAreaRadius True
IsUseHomePos True
Speed 0.2
RadiusX 30.0
RadiusZ 30.0
MinRandRadiusRate 0.8
MaxRandRadiusRate 1.0
AddAngleRateX 1.0
AddAngleRateZ 1.0
RandRangeY 5.0
RandRangeYOffest 0.0
LimitSpeedMoveY 0.1
ChangeInterval 120.0
RandChangeInterval 90.0
ReverseMoveRate 0.0
IsSetSystemDeleteDistance True