AIDef:AI/ChangeWeatherTagRoot: Difference between revisions

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| WeatherEff || Int || -1 || Controls the weather efficienty.
| WeatherEff || Int || -1 || Controls the weather efficienty.
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| PaletteSel || Int || -1 || A visual color scheme that can also include effects like fog, sandstorm, etc. There are various of them (up to 255).
| PaletteSel || Int || -1 || A visual color scheme that can also include changes of fog, clouds, bloom, etc. There are 56 of them if you don't include the default (0).
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| PSelSpeed || Int || 0 || Controls the speed change from current PaletteSel to the defined PaletteSel. (''0: Normal Speed; 1: Slower Speed; 2: Very Fast Speed'')
| PSelSpeed || Int || 0 || Controls the speed change from current PaletteSel to the defined PaletteSel. (''0: Normal Speed; 1: Slower Speed; 2: Very Fast Speed'')

Latest revision as of 08:46, 20 February 2022

ChangeWeatherTagRoot
AI definition
Type AI

MapUnitInstParams

Name Type Default value Description
Weather Int -1 Sets the weather type.
TemperatureDay Float 99999.9
TemperatureNight Float 99999.9
WeatherEff Int -1 Controls the weather efficienty.
PaletteSel Int -1 A visual color scheme that can also include changes of fog, clouds, bloom, etc. There are 56 of them if you don't include the default (0).
PSelSpeed Int 0 Controls the speed change from current PaletteSel to the defined PaletteSel. (0: Normal Speed; 1: Slower Speed; 2: Very Fast Speed)
TemperatureDirectDay Float 99999.9
TemperatureDirectNight Float 99999.9
CloudShadowOff Bool False
BluffThunderOff Bool False
IgnitedLevel Int 0 Allows to set the environment on fire. (0: No ignition; 1: Normal ignition; 2: Heavy ignition)
FogMinusCorrection Bool False

Children

Name Description
通知

Derived definitions

Root (WeatherChangeTag)

No overridden parameters.