AIDef:AI/ChangeWeatherTagRoot

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
ChangeWeatherTagRoot
AI definition
Type AI

MapUnitInstParams

Name Type Default value Description
Weather Int -1 Sets the weather type.
TemperatureDay Float 99999.9
TemperatureNight Float 99999.9
WeatherEff Int -1 Controls the weather efficienty.
PaletteSel Int -1 A visual color scheme that can also include changes of fog, clouds, bloom, etc. There are 56 of them if you don't include the default (0).
PSelSpeed Int 0 Controls the speed change from current PaletteSel to the defined PaletteSel. (0: Normal Speed; 1: Slower Speed; 2: Very Fast Speed)
TemperatureDirectDay Float 99999.9
TemperatureDirectNight Float 99999.9
CloudShadowOff Bool False
BluffThunderOff Bool False
IgnitedLevel Int 0 Allows to set the environment on fire. (0: No ignition; 1: Normal ignition; 2: Heavy ignition)
FogMinusCorrection Bool False

Children

Name Description
通知

Derived definitions

Root (WeatherChangeTag)

No overridden parameters.