AIDef:AI/AwarenessScale

From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AwarenessScale
AI definition
Type AI

StaticInstParams

Name Type Default value Description
Scale Float


Children

Name Description
行動

Derived definitions

後行動 (Stal_Bokoblin_Junior_Body, 攻撃反応)

Name Value
Scale 1.0

後行動 (Lizalfos, 攻撃反応)

Name Value
Scale 1.0

後行動 (Bokoblin_Red, 攻撃反応)

Name Value
Scale 1.0

好物発見 (Assassin_Middle_Azito, 通常)

Name Value
Scale 0.33

待機 (Lynel_Senior, 未発見攻撃反応)

Name Value
Scale 1.0

後行動 (Lizalfos_Fire, 攻撃反応)

Name Value
Scale 1.0

後行動 (Bokoblin_Senior, 攻撃反応)

Name Value
Scale 1.0

後行動 (Bokoblin_Rapid, 攻撃反応)

Name Value
Scale 1.0

後行動 (Lizalfos_Electric, 攻撃反応)

Name Value
Scale 1.0

後行動 (Moriblin_Senior, 攻撃反応)

Name Value
Scale 1.0

待機 (Lynel_Middle, 未発見攻撃反応)

Name Value
Scale 1.0

好物発見 (Assassin_Middle_Azito_DLC, 通常)

Name Value
Scale 0.33

後行動 (Lizalfos_Bone, 攻撃反応)

Name Value
Scale 1.0

後行動 (Moriblin_Blue, 攻撃反応)

Name Value
Scale 1.0

後行動 (Stal_Moriblin_Bone, 攻撃反応)

Name Value
Scale 1.0

待機 (Lynel, 未発見攻撃反応)

Name Value
Scale 1.0

後行動 (Lizalfos_Senior, 攻撃反応)

Name Value
Scale 1.0

後行動 (Lizalfos_Middle, 攻撃反応)

Name Value
Scale 1.0

後行動 (Lizalfos_Ice, 攻撃反応)

Name Value
Scale 1.0