AIDef:AI/AssassinFieldShooterBattle

From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AssassinFieldShooterBattle
AI definition
Type AI

StaticInstParams

Name Type Default value Description
WarpDistNear Float
WarpDistFar Float
WeaponIdx Int
TerritoryDist Float
TiredGrHeight Float
TiredTime Int
IntervalIntensity Float


Children

Name Description
待機
戦闘攻撃
諦め
転移

Derived definitions

プレイヤー生存 (Assassin_Junior_Shooter, 通常)

Name Value
WarpDistNear 10.0
WarpDistFar 30.0
WeaponIdx 0
TerritoryDist -1.0
TiredGrHeight 10.0
TiredTime 120
IntervalIntensity 1.0

プレイヤー生存 (Assassin_Junior_Azito_Shooter, 通常)

Name Value
WarpDistNear 10.0
WarpDistFar 30.0
WeaponIdx 0
TerritoryDist -1.0
TiredGrHeight 10.0
TiredTime 120
IntervalIntensity 1.0