AIDef:AI/AssassinBossAttackSeq

From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AssassinBossAttackSeq
AI definition
Type AI

StaticInstParams

Name Type Default value Description
IsFinishedByFailAction Bool
IsEndChangeable Bool
IsNoChangeable Bool


Children

Name Description
先行動
後行動

Derived definitions

元気 (Assassin_Senior, 攻撃)

Name Value
IsFinishedByFailAction False
IsEndChangeable False
IsNoChangeable True

瀕死 (Assassin_Senior, 攻撃)

Name Value
IsFinishedByFailAction False
IsEndChangeable False
IsNoChangeable True