AIDef:AI/AnimalTimelineAI

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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AnimalTimelineAI
AI definition
Type AI

AITreeVariables

Name Type Default value Description
DomesticAnimalRailName String


StaticInstParams

Name Type Default value Description
IntervalToCheckSchedule Int


Children

Name Description
Action1
Action2
Action3
Action4
Idle

Derived definitions

通常行動 (Animal_Horse_A, Root_0)

Name Value
IntervalToCheckSchedule 1

徘徊 (Dog, 通常行動_0)

Name Value
IntervalToCheckSchedule 1

徘徊 (Kokko, 通常行動_0)

Name Value
IntervalToCheckSchedule 1

徘徊 (Sunazarashi_B, 通常行動_0)

Name Value
IntervalToCheckSchedule 1

通常行動 (DomesticAnimalWait, Root_0)

Name Value
IntervalToCheckSchedule 1

徘徊 (SunazarashiSP_C, 通常行動_0)

Name Value
IntervalToCheckSchedule 1

徘徊 (DomesticAnimal, 通常行動_0)

Name Value
IntervalToCheckSchedule 1