From ZeldaMods (Breath of the Wild)
Revision as of 18:12, 14 October 2018 by imported>Leoetlino
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WolfLinkBattleRootAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
AttackIntiationRange |
Float |
|
|
UseChainAttack |
Bool |
|
|
ChanceToBarkOnAttackFail |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
KeepTargetRange |
Float |
|
|
Children
Name |
Description
|
ダメージ後 |
|
戦闘攻撃できない |
|
戦闘攻撃対地 |
|
戦闘準備 |
|
戦闘見失う |
|
戦闘連鎖攻撃 |
|
Derived definitions
戦闘 (WolfLink, 通常行動)
Name |
Value
|
AttackIntiationRange |
16.0
|
UseChainAttack |
True
|
ChanceToBarkOnAttackFail |
0.055
|
内側 (WolfLink, 狩り)
Name |
Value
|
AttackIntiationRange |
45.0
|
UseChainAttack |
False
|
ChanceToBarkOnAttackFail |
0.0
|