From ZeldaMods (Breath of the Wild)
Revision as of 18:12, 14 October 2018 by imported>Leoetlino
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WillBallFollowAttackWithDynAngAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
ImmidiateLightningTime |
Int |
|
|
ImmidiateLightningXZ |
Float |
|
|
ImmidiateLightningY |
Float |
|
|
AmplitudeY |
Float |
|
|
CycleY |
Int |
|
|
DelayTimer |
Int |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
Angle |
Vec3 |
|
|
TargetPos |
Vec3 |
|
|
CenterPos |
Vec3 |
|
|
Children
Derived definitions
行動 (PriestBossIronBall, 放物攻撃)
Name |
Value
|
ImmidiateLightningTime |
60
|
ImmidiateLightningXZ |
4.0
|
ImmidiateLightningY |
2.0
|
AmplitudeY |
1.5
|
CycleY |
120
|
DelayTimer |
15
|
行動 (WillBall, 放物攻撃)
Name |
Value
|
ImmidiateLightningTime |
60
|
ImmidiateLightningXZ |
4.0
|
ImmidiateLightningY |
2.0
|
AmplitudeY |
1.5
|
CycleY |
120
|
DelayTimer |
15
|