AIDef:AI/TargetPartsPos

From ZeldaMods (Breath of the Wild)
Revision as of 18:11, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
TargetPartsPos
AI definition
Type AI

StaticInstParams

Name Type Default value Description
PartsName String
OnEnterOnly Bool


Children

Name Description
行動

Derived definitions

起きてる (Assassin_Senior, 中心待機パーツ)

Name Value
PartsName SpareBall0
OnEnterOnly False

近距離 (Assassin_Senior, 様子見_0)

Name Value
PartsName SpareBall0
OnEnterOnly False

子1 (Assassin_Senior, 準備完了待ち)

Name Value
PartsName SpareBall0
OnEnterOnly False

子1 (Assassin_Senior, 先行動_0)

Name Value
PartsName SpareBall0
OnEnterOnly False