From ZeldaMods (Breath of the Wild)
Revision as of 18:11, 14 October 2018 by imported>Leoetlino
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StalHeadLiftedAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
EscapeDir |
Vec3 |
|
|
EscapeSpeed |
Float |
|
|
IsGetItem |
Bool |
|
|
Children
Name |
Description
|
待機 |
|
所持 |
|
投擲 |
|
設置 |
|
逃走 |
|
Derived definitions
所持 (Stal_Lizalfos_Head, 通常)
Name |
Value
|
EscapeDir |
Vec3(x=0.0, y=1.0, z=0.0)
|
EscapeSpeed |
0.25
|
IsGetItem |
False
|
所持 (Stal_Moriblin_Head, 通常)
Name |
Value
|
EscapeDir |
Vec3(x=0.0, y=1.0, z=0.0)
|
EscapeSpeed |
0.25
|
IsGetItem |
False
|
所持 (Stal_Bokoblin_Head, 通常)
Name |
Value
|
EscapeDir |
Vec3(x=0.0, y=1.0, z=0.0)
|
EscapeSpeed |
0.25
|
IsGetItem |
False
|
所持 (Stal_Giant_Eye, 通常)
Name |
Value
|
EscapeDir |
Vec3(x=0.0, y=1.0, z=0.0)
|
EscapeSpeed |
0.25
|
IsGetItem |
False
|