AIDef:AI/StalHeadLifted

From ZeldaMods (Breath of the Wild)
Revision as of 18:11, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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StalHeadLifted
AI definition
Type AI

StaticInstParams

Name Type Default value Description
EscapeDir Vec3
EscapeSpeed Float
IsGetItem Bool


Children

Name Description
待機
所持
投擲
設置
逃走

Derived definitions

所持 (Stal_Lizalfos_Head, 通常)

Name Value
EscapeDir Vec3(x=0.0, y=1.0, z=0.0)
EscapeSpeed 0.25
IsGetItem False

所持 (Stal_Moriblin_Head, 通常)

Name Value
EscapeDir Vec3(x=0.0, y=1.0, z=0.0)
EscapeSpeed 0.25
IsGetItem False

所持 (Stal_Bokoblin_Head, 通常)

Name Value
EscapeDir Vec3(x=0.0, y=1.0, z=0.0)
EscapeSpeed 0.25
IsGetItem False

所持 (Stal_Giant_Eye, 通常)

Name Value
EscapeDir Vec3(x=0.0, y=1.0, z=0.0)
EscapeSpeed 0.25
IsGetItem False