From ZeldaMods (Breath of the Wild)
Revision as of 18:11, 14 October 2018 by imported>Leoetlino
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StalGiantEnemyRootAI definition |
---|
Type |
AI |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
UniqueNameMessageLabel |
String |
|
|
EquipItem5 |
String |
Default |
|
IsCreateStalPart |
Bool |
True |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
ActorNameChin |
String |
|
|
ActorNameRib1 |
String |
|
|
ActorNameRib2 |
String |
|
|
ActorNameRib3 |
String |
|
|
ActorNameRib4 |
String |
|
|
WeakPointNode0 |
String |
|
|
WeakPointNode1 |
String |
|
|
WeakPointNode2 |
String |
|
|
WeakPointNode3 |
String |
|
|
WeakPointNode4 |
String |
|
|
NecklaceTgtName0 |
String |
|
|
NecklaceTgtName1 |
String |
|
|
NecklaceTgtName2 |
String |
|
|
NecklaceWeaponIdx0 |
Int |
|
|
NecklaceWeaponIdx1 |
Int |
|
|
NecklaceWeaponIdx2 |
Int |
|
|
IsDamageToEnemy |
Bool |
|
|
SearchFrame |
Float |
|
|
InWaterDepth |
Float |
|
|
OutOfWaterOffset |
Float |
|
|
DeadCheckFrame |
Float |
|
|
DeadCount |
Int |
|
|
SpreadDist |
Float |
|
|
SmallSpreadDist |
Float |
|
|
SearchDistXZ |
Float |
|
|
SearchDistY |
Float |
|
|
FallHeight |
Float |
|
|
Children
Name |
Description
|
リアクション |
|
奈落 |
|
待機 |
|
怒り |
|
所持 |
|
拾い合体 |
|
朝が来た |
|
水中 |
|
落下 |
|
通常 |
|
頭部無し |
|
Derived definitions
通常 (StalForestGiant, StalBaseAI)
Name |
Value
|
ActorNameChin |
Enemy_Giant_Bone_Chin
|
ActorNameRib1 |
Enemy_Giant_Bone_Rib
|
ActorNameRib2 |
Enemy_Giant_Bone_Rib
|
ActorNameRib3 |
Enemy_Giant_Bone_Rib
|
ActorNameRib4 |
Enemy_Giant_Bone_Rib
|
WeakPointNode0 |
Leg_2_L
|
WeakPointNode1 |
Leg_2_R
|
WeakPointNode2 |
Arm_1_L
|
WeakPointNode3 |
Arm_1_R
|
WeakPointNode4 |
Arm_1_R
|
NecklaceTgtName0 |
HookPosA
|
NecklaceTgtName1 |
HookPosB
|
NecklaceTgtName2 |
HookPosC
|
NecklaceWeaponIdx0 |
2
|
NecklaceWeaponIdx1 |
3
|
NecklaceWeaponIdx2 |
4
|
IsDamageToEnemy |
True
|
SearchFrame |
30.0
|
InWaterDepth |
-1.0
|
OutOfWaterOffset |
0.3
|
DeadCheckFrame |
2.0
|
DeadCount |
6
|
SpreadDist |
8.0
|
SmallSpreadDist |
3.0
|
SearchDistXZ |
150.0
|
SearchDistY |
100.0
|
FallHeight |
-1.0
|