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Revision as of 18:11, 14 October 2018 by imported>Leoetlino
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SiteBossIceSplinterRootAI definition |
---|
Type |
AI |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
Count |
Int |
1 |
|
AttackPower |
Int |
0 |
|
ScaleTime |
Float |
1.0 |
|
Range |
Float |
5.0 |
|
AtMinDamage |
Int |
1 |
|
AtkRadiusMax |
Float |
15.0 |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
BindNodeName0 |
String |
|
|
BindNodeName1 |
String |
|
|
BindOffset0 |
Vec3 |
|
|
BindOffset1 |
Vec3 |
|
|
BindOffset2 |
Vec3 |
|
|
ReflectAtkPower |
Int |
|
|
BindOffset3 |
Vec3 |
|
|
BindOffset4 |
Vec3 |
|
|
BindOffset5 |
Vec3 |
|
|
BindOffset6 |
Vec3 |
|
|
BindOffset7 |
Vec3 |
|
|
BindOffset8 |
Vec3 |
|
|
ChaseAngleMin |
Float |
|
|
ChaseParentNode |
String |
|
|
RotateSpeed |
Float |
|
|
RotateSpeedAtHit |
Vec3 |
|
|
RotateSpeedAtFall |
Vec3 |
|
|
IsForceDelete |
Bool |
|
|
ExplosionTime |
Float |
|
|
ChaseAngleLimit |
Float |
|
|
BindNodeName |
String |
|
|
IsAdjustHeight |
Bool |
|
|
IsSetParentSystemGroupHandler |
Bool |
|
|
ReflectSpeedRate |
Float |
|
|
IsSetBindSpeed |
Bool |
|
|
IsIgnoreObject |
Bool |
|
|
Children
Name |
Description
|
反射後爆発 |
|
強制消滅 |
|
所持 |
|
爆発 |
|
生成待機 |
|
発射 |
|
自然消滅 |
|
Derived definitions
Root (SiteBossSpearIceSplinter)
Name |
Value
|
BindNodeName0 |
Root
|
BindNodeName1 |
Root
|
BindOffset0 |
Vec3(x=0.0, y=5.0, z=7.0)
|
BindOffset1 |
Vec3(x=-8.0, y=6.0, z=2.0)
|
BindOffset2 |
Vec3(x=8.0, y=6.0, z=2.0)
|
ReflectAtkPower |
50
|
BindOffset3 |
Vec3(x=0.0, y=6.0, z=6.0)
|
BindOffset4 |
Vec3(x=8.0, y=6.0, z=6.0)
|
BindOffset5 |
Vec3(x=-8.0, y=6.0, z=6.0)
|
BindOffset6 |
Vec3(x=4.0, y=6.0, z=3.0)
|
BindOffset7 |
Vec3(x=-4.0, y=6.0, z=3.0)
|
BindOffset8 |
Vec3(x=0.0, y=6.0, z=6.0)
|
ChaseAngleMin |
0.0174533
|
ChaseParentNode |
Head
|
RotateSpeed |
0.075
|
RotateSpeedAtHit |
Vec3(x=0.0, y=0.41887903213500977, z=0.41887903213500977)
|
RotateSpeedAtFall |
Vec3(x=0.0, y=0.01745329238474369, z=0.06981316953897476)
|
IsForceDelete |
True
|
ExplosionTime |
0.0
|
ChaseAngleLimit |
0.10472
|
BindNodeName |
Weapon_R
|
IsAdjustHeight |
False
|
IsSetParentSystemGroupHandler |
False
|
ReflectSpeedRate |
2.0
|
IsSetBindSpeed |
False
|
IsIgnoreObject |
True
|
Root (GanonSpearIceSplinter)
Name |
Value
|
BindNodeName0 |
Head
|
BindNodeName1 |
Root
|
BindOffset0 |
Vec3(x=3.0, y=-9.0, z=12.0)
|
BindOffset1 |
Vec3(x=-3.0, y=-9.0, z=-4.0)
|
BindOffset2 |
Vec3(x=-12.0, y=-4.0, z=7.0)
|
ReflectAtkPower |
100
|
BindOffset3 |
Vec3(x=12.0, y=-4.0, z=0.0)
|
BindOffset4 |
Vec3(x=12.0, y=0.0, z=7.0)
|
BindOffset5 |
Vec3(x=-12.0, y=0.0, z=0.0)
|
BindOffset6 |
Vec3(x=3.0, y=1.0, z=-6.0)
|
BindOffset7 |
Vec3(x=-3.0, y=3.0, z=12.0)
|
BindOffset8 |
Vec3(x=0.0, y=0.0, z=0.0)
|
ChaseAngleMin |
0.0
|
ChaseParentNode |
Spine_2
|
RotateSpeed |
0.075
|
RotateSpeedAtHit |
Vec3(x=0.0, y=0.41887903213500977, z=0.41887903213500977)
|
RotateSpeedAtFall |
Vec3(x=0.0, y=0.01745329238474369, z=0.06981316953897476)
|
IsForceDelete |
True
|
ExplosionTime |
0.0
|
ChaseAngleLimit |
0.139626
|
BindNodeName |
Head
|
IsAdjustHeight |
False
|
IsSetParentSystemGroupHandler |
False
|
ReflectSpeedRate |
2.0
|
IsSetBindSpeed |
False
|
IsIgnoreObject |
True
|