AIDef:AI/PriestBossGiantStageRotate
| AI definition | |
|---|---|
| Type | AI |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| PriestBossMetaAIUnit | AITreeVariablePointer |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| SendCommand | Int | ||
| SendOnThrowASEvent | Bool | ||
| IsUseStartAction | Bool |
Children
| Name | Description |
|---|---|
| 回転終了待機 | |
| 開始 |
Derived definitions
地形をロール (Priest_Boss_Giant, 回転あり)
| Name | Value |
|---|---|
| SendCommand | 1 |
| SendOnThrowASEvent | False |
| IsUseStartAction | False |
地形を戻す (Priest_Boss_Giant, 回転あり)
| Name | Value |
|---|---|
| SendCommand | 2 |
| SendOnThrowASEvent | True |
| IsUseStartAction | True |
地形回転 (Priest_Boss_Giant, 通常)
| Name | Value |
|---|---|
| SendCommand | 0 |
| SendOnThrowASEvent | True |
| IsUseStartAction | True |