From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
PreyNormalAI definition |
---|
Type |
AI |
---|
Contents
- 1 MapUnitInstParams
- 2 StaticInstParams
- 3 Children
- 4 Derived definitions
- 4.1 通常行動 (Pigeon, Root_0)
- 4.2 通常行動 (Boar, Root_0)
- 4.3 通常行動 (Deer, Root_0)
- 4.4 通常行動 (Kokko, Root_0)
- 4.5 通常行動 (Fox, Root_0)
- 4.6 通常行動 (Squirrel, Root_0)
- 4.7 通常行動 (LittleBird, Root_0)
- 4.8 通常行動 (KakarikoKokko, Root_0)
- 4.9 水中行動 (Duck, 通常)
- 4.10 通常行動 (Wolf, Root_0)
- 4.11 通常行動 (Hawk, Root_0)
- 4.12 通常行動 (Deer_MiniGame, Root_0)
- 4.13 通常行動 (Bear, Root_0)
- 4.14 通常行動 (Boar_MiniGame, Root_0)
- 4.15 通常行動 (Heron, Root_0)
MapUnitInstParams
Name |
Type |
Default value |
Description
|
IsLocatorCreate |
Bool |
False |
|
EnableNoEntryAreaCheck |
Bool |
True |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
IsUseEscapeState |
Bool |
|
|
IsPositiveAttacker |
Bool |
|
|
IsSearchTarget |
Bool |
|
|
IsEmitForceEscapeSignal |
Bool |
|
|
IsReceivedForceEscapeSignal |
Bool |
|
|
IsCheckSandStorm |
Bool |
|
|
ChangeBattleStateRadius |
Float |
|
|
CounterAttackRadius |
Float |
|
|
CounterAttackRate |
Float |
|
|
AddCautionLevelVal |
Float |
|
|
AutoReduceCautionLevelVal |
Float |
|
|
LimitOverReduceCautionLevelVal |
Float |
|
|
AwnRangeScaleWhenAttention |
Float |
|
|
TargetLostTime |
Float |
|
|
AllowRoarRadius |
Float |
|
|
EscapeWaterFlowLimit |
Float |
|
|
NewFoodAddTime |
Float |
|
|
Children
Name |
Description
|
ふり向き |
|
ターゲット通知 |
|
ダメージ逃走 |
|
ロケーター待機 |
|
威嚇 |
|
徘徊 |
|
戦闘 |
|
気づき |
|
注目 |
|
興味対象発見 |
|
逃走 |
|
Derived definitions
通常行動 (Pigeon, Root_0)
Name |
Value
|
IsUseEscapeState |
True
|
IsPositiveAttacker |
False
|
IsSearchTarget |
True
|
IsEmitForceEscapeSignal |
True
|
IsReceivedForceEscapeSignal |
True
|
IsCheckSandStorm |
False
|
ChangeBattleStateRadius |
0.0
|
CounterAttackRadius |
0.0
|
CounterAttackRate |
0.0
|
AddCautionLevelVal |
600.0
|
AutoReduceCautionLevelVal |
1.0
|
LimitOverReduceCautionLevelVal |
1000.0
|
AwnRangeScaleWhenAttention |
1.5
|
TargetLostTime |
70.0
|
AllowRoarRadius |
0.0
|
EscapeWaterFlowLimit |
-1.0
|
NewFoodAddTime |
30.0
|
通常行動 (Boar, Root_0)
Name |
Value
|
IsUseEscapeState |
True
|
IsPositiveAttacker |
False
|
IsSearchTarget |
True
|
IsEmitForceEscapeSignal |
True
|
IsReceivedForceEscapeSignal |
True
|
IsCheckSandStorm |
False
|
ChangeBattleStateRadius |
15.0
|
CounterAttackRadius |
15.0
|
CounterAttackRate |
0.0
|
AddCautionLevelVal |
450.0
|
AutoReduceCautionLevelVal |
1.0
|
LimitOverReduceCautionLevelVal |
1000.0
|
AwnRangeScaleWhenAttention |
1.1
|
TargetLostTime |
60.0
|
AllowRoarRadius |
0.0
|
EscapeWaterFlowLimit |
-1.0
|
NewFoodAddTime |
30.0
|
通常行動 (Deer, Root_0)
Name |
Value
|
IsUseEscapeState |
True
|
IsPositiveAttacker |
False
|
IsSearchTarget |
True
|
IsEmitForceEscapeSignal |
True
|
IsReceivedForceEscapeSignal |
True
|
IsCheckSandStorm |
False
|
ChangeBattleStateRadius |
15.0
|
CounterAttackRadius |
15.0
|
CounterAttackRate |
0.0
|
AddCautionLevelVal |
450.0
|
AutoReduceCautionLevelVal |
1.0
|
LimitOverReduceCautionLevelVal |
1000.0
|
AwnRangeScaleWhenAttention |
1.1
|
TargetLostTime |
60.0
|
AllowRoarRadius |
0.0
|
EscapeWaterFlowLimit |
-1.0
|
NewFoodAddTime |
30.0
|
通常行動 (Kokko, Root_0)
Name |
Value
|
IsUseEscapeState |
True
|
IsPositiveAttacker |
False
|
IsSearchTarget |
False
|
IsEmitForceEscapeSignal |
False
|
IsReceivedForceEscapeSignal |
True
|
IsCheckSandStorm |
False
|
ChangeBattleStateRadius |
0.0
|
CounterAttackRadius |
0.0
|
CounterAttackRate |
0.0
|
AddCautionLevelVal |
400.0
|
AutoReduceCautionLevelVal |
1.0
|
LimitOverReduceCautionLevelVal |
1000.0
|
AwnRangeScaleWhenAttention |
1.5
|
TargetLostTime |
70.0
|
AllowRoarRadius |
0.0
|
EscapeWaterFlowLimit |
-1.0
|
NewFoodAddTime |
30.0
|
通常行動 (Fox, Root_0)
Name |
Value
|
IsUseEscapeState |
True
|
IsPositiveAttacker |
False
|
IsSearchTarget |
True
|
IsEmitForceEscapeSignal |
True
|
IsReceivedForceEscapeSignal |
True
|
IsCheckSandStorm |
False
|
ChangeBattleStateRadius |
0.0
|
CounterAttackRadius |
0.0
|
CounterAttackRate |
0.0
|
AddCautionLevelVal |
450.0
|
AutoReduceCautionLevelVal |
1.0
|
LimitOverReduceCautionLevelVal |
1000.0
|
AwnRangeScaleWhenAttention |
1.1
|
TargetLostTime |
60.0
|
AllowRoarRadius |
0.0
|
EscapeWaterFlowLimit |
-1.0
|
NewFoodAddTime |
0.0
|
通常行動 (Squirrel, Root_0)
Name |
Value
|
IsUseEscapeState |
True
|
IsPositiveAttacker |
False
|
IsSearchTarget |
True
|
IsEmitForceEscapeSignal |
True
|
IsReceivedForceEscapeSignal |
True
|
IsCheckSandStorm |
False
|
ChangeBattleStateRadius |
0.0
|
CounterAttackRadius |
0.0
|
CounterAttackRate |
0.0
|
AddCautionLevelVal |
450.0
|
AutoReduceCautionLevelVal |
1.0
|
LimitOverReduceCautionLevelVal |
1000.0
|
AwnRangeScaleWhenAttention |
1.1
|
TargetLostTime |
60.0
|
AllowRoarRadius |
0.0
|
EscapeWaterFlowLimit |
-1.0
|
NewFoodAddTime |
0.0
|
通常行動 (LittleBird, Root_0)
Name |
Value
|
IsUseEscapeState |
True
|
IsPositiveAttacker |
False
|
IsSearchTarget |
True
|
IsEmitForceEscapeSignal |
True
|
IsReceivedForceEscapeSignal |
True
|
IsCheckSandStorm |
False
|
ChangeBattleStateRadius |
0.0
|
CounterAttackRadius |
0.0
|
CounterAttackRate |
0.0
|
AddCautionLevelVal |
600.0
|
AutoReduceCautionLevelVal |
1.0
|
LimitOverReduceCautionLevelVal |
1000.0
|
AwnRangeScaleWhenAttention |
1.5
|
TargetLostTime |
70.0
|
AllowRoarRadius |
0.0
|
EscapeWaterFlowLimit |
-1.0
|
NewFoodAddTime |
30.0
|
通常行動 (KakarikoKokko, Root_0)
Name |
Value
|
IsUseEscapeState |
True
|
IsPositiveAttacker |
False
|
IsSearchTarget |
False
|
IsEmitForceEscapeSignal |
False
|
IsReceivedForceEscapeSignal |
True
|
IsCheckSandStorm |
False
|
ChangeBattleStateRadius |
0.0
|
CounterAttackRadius |
0.0
|
CounterAttackRate |
0.0
|
AddCautionLevelVal |
400.0
|
AutoReduceCautionLevelVal |
1.0
|
LimitOverReduceCautionLevelVal |
1000.0
|
AwnRangeScaleWhenAttention |
1.5
|
TargetLostTime |
70.0
|
AllowRoarRadius |
0.0
|
EscapeWaterFlowLimit |
-1.0
|
NewFoodAddTime |
30.0
|
水中行動 (Duck, 通常)
Name |
Value
|
IsUseEscapeState |
True
|
IsPositiveAttacker |
False
|
IsSearchTarget |
True
|
IsEmitForceEscapeSignal |
True
|
IsReceivedForceEscapeSignal |
True
|
IsCheckSandStorm |
False
|
ChangeBattleStateRadius |
0.0
|
CounterAttackRadius |
0.0
|
CounterAttackRate |
0.0
|
AddCautionLevelVal |
520.0
|
AutoReduceCautionLevelVal |
1.0
|
LimitOverReduceCautionLevelVal |
1000.0
|
AwnRangeScaleWhenAttention |
1.5
|
TargetLostTime |
70.0
|
AllowRoarRadius |
0.0
|
EscapeWaterFlowLimit |
0.4
|
NewFoodAddTime |
0.0
|
通常行動 (Wolf, Root_0)
Name |
Value
|
IsUseEscapeState |
True
|
IsPositiveAttacker |
True
|
IsSearchTarget |
True
|
IsEmitForceEscapeSignal |
True
|
IsReceivedForceEscapeSignal |
True
|
IsCheckSandStorm |
False
|
ChangeBattleStateRadius |
60.0
|
CounterAttackRadius |
60.0
|
CounterAttackRate |
1.0
|
AddCautionLevelVal |
450.0
|
AutoReduceCautionLevelVal |
1.0
|
LimitOverReduceCautionLevelVal |
1000.0
|
AwnRangeScaleWhenAttention |
1.1
|
TargetLostTime |
60.0
|
AllowRoarRadius |
22.0
|
EscapeWaterFlowLimit |
-1.0
|
NewFoodAddTime |
0.0
|
通常行動 (Hawk, Root_0)
Name |
Value
|
IsUseEscapeState |
True
|
IsPositiveAttacker |
False
|
IsSearchTarget |
False
|
IsEmitForceEscapeSignal |
True
|
IsReceivedForceEscapeSignal |
True
|
IsCheckSandStorm |
True
|
ChangeBattleStateRadius |
0.0
|
CounterAttackRadius |
0.0
|
CounterAttackRate |
0.0
|
AddCautionLevelVal |
600.0
|
AutoReduceCautionLevelVal |
1.0
|
LimitOverReduceCautionLevelVal |
1000.0
|
AwnRangeScaleWhenAttention |
1.5
|
TargetLostTime |
70.0
|
AllowRoarRadius |
0.0
|
EscapeWaterFlowLimit |
-1.0
|
NewFoodAddTime |
0.0
|
通常行動 (Deer_MiniGame, Root_0)
Name |
Value
|
IsUseEscapeState |
True
|
IsPositiveAttacker |
False
|
IsSearchTarget |
True
|
IsEmitForceEscapeSignal |
False
|
IsReceivedForceEscapeSignal |
False
|
IsCheckSandStorm |
False
|
ChangeBattleStateRadius |
15.0
|
CounterAttackRadius |
15.0
|
CounterAttackRate |
0.0
|
AddCautionLevelVal |
450.0
|
AutoReduceCautionLevelVal |
1.0
|
LimitOverReduceCautionLevelVal |
1000.0
|
AwnRangeScaleWhenAttention |
1.1
|
TargetLostTime |
60.0
|
AllowRoarRadius |
0.0
|
EscapeWaterFlowLimit |
-1.0
|
NewFoodAddTime |
0.0
|
通常行動 (Bear, Root_0)
Name |
Value
|
IsUseEscapeState |
True
|
IsPositiveAttacker |
True
|
IsSearchTarget |
True
|
IsEmitForceEscapeSignal |
True
|
IsReceivedForceEscapeSignal |
True
|
IsCheckSandStorm |
False
|
ChangeBattleStateRadius |
60.0
|
CounterAttackRadius |
60.0
|
CounterAttackRate |
1.0
|
AddCautionLevelVal |
450.0
|
AutoReduceCautionLevelVal |
1.0
|
LimitOverReduceCautionLevelVal |
1000.0
|
AwnRangeScaleWhenAttention |
1.1
|
TargetLostTime |
60.0
|
AllowRoarRadius |
22.0
|
EscapeWaterFlowLimit |
-1.0
|
NewFoodAddTime |
0.0
|
通常行動 (Boar_MiniGame, Root_0)
Name |
Value
|
IsUseEscapeState |
True
|
IsPositiveAttacker |
False
|
IsSearchTarget |
True
|
IsEmitForceEscapeSignal |
False
|
IsReceivedForceEscapeSignal |
False
|
IsCheckSandStorm |
False
|
ChangeBattleStateRadius |
15.0
|
CounterAttackRadius |
15.0
|
CounterAttackRate |
0.0
|
AddCautionLevelVal |
450.0
|
AutoReduceCautionLevelVal |
1.0
|
LimitOverReduceCautionLevelVal |
1000.0
|
AwnRangeScaleWhenAttention |
1.1
|
TargetLostTime |
60.0
|
AllowRoarRadius |
0.0
|
EscapeWaterFlowLimit |
-1.0
|
NewFoodAddTime |
0.0
|
通常行動 (Heron, Root_0)
Name |
Value
|
IsUseEscapeState |
True
|
IsPositiveAttacker |
False
|
IsSearchTarget |
True
|
IsEmitForceEscapeSignal |
True
|
IsReceivedForceEscapeSignal |
True
|
IsCheckSandStorm |
False
|
ChangeBattleStateRadius |
0.0
|
CounterAttackRadius |
0.0
|
CounterAttackRate |
0.0
|
AddCautionLevelVal |
600.0
|
AutoReduceCautionLevelVal |
1.0
|
LimitOverReduceCautionLevelVal |
1000.0
|
AwnRangeScaleWhenAttention |
1.5
|
TargetLostTime |
70.0
|
AllowRoarRadius |
0.0
|
EscapeWaterFlowLimit |
-1.0
|
NewFoodAddTime |
30.0
|