From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino
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LynelAttackThroughMoveAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
SideOffsetDirType |
Int |
|
|
SideOffset |
Float |
|
|
ThroughDist |
Float |
|
|
CliffFailTime |
Int |
|
|
AcceptableRadius |
Float |
|
|
WeaponIdx |
Int |
|
|
FrontAngle |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Name |
Description
|
近づき |
|
通り過ぎ |
|
Derived definitions
行動 (Lynel_Senior, 斬りぬけ移動下半身)
Name |
Value
|
SideOffsetDirType |
1
|
SideOffset |
2.0
|
ThroughDist |
10.0
|
CliffFailTime |
0
|
AcceptableRadius |
4.0
|
WeaponIdx |
0
|
FrontAngle |
0.261799
|
行動 (Lynel_Middle, 斬りぬけ移動下半身)
Name |
Value
|
SideOffsetDirType |
1
|
SideOffset |
2.0
|
ThroughDist |
10.0
|
CliffFailTime |
0
|
AcceptableRadius |
4.0
|
WeaponIdx |
0
|
FrontAngle |
0.261799
|
行動 (Lynel, 斬りぬけ移動下半身)
Name |
Value
|
SideOffsetDirType |
1
|
SideOffset |
2.0
|
ThroughDist |
10.0
|
CliffFailTime |
0
|
AcceptableRadius |
4.0
|
WeaponIdx |
0
|
FrontAngle |
0.261799
|