From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino
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HorseLoopTargetAndWaitAIAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
ChangeWaitRate |
Float |
|
|
MaxWaitTime |
Float |
|
|
MinWaitTime |
Float |
|
|
TargetName |
String |
|
|
IsFlip |
Bool |
|
|
Children
Name |
Description
|
待機 |
|
指定位置に移動 |
|
Derived definitions
移動(パスあり) (BoneHorse, うろつく)
Name |
Value
|
ChangeWaitRate |
0.5
|
MaxWaitTime |
1800.0
|
MinWaitTime |
900.0
|
TargetName |
default
|
IsFlip |
True
|
移動(パスあり) (NushiHorse, うろつく)
Name |
Value
|
ChangeWaitRate |
0.9
|
MaxWaitTime |
1200.0
|
MinWaitTime |
600.0
|
TargetName |
default
|
IsFlip |
True
|
移動(パスあり) (Horse, うろつく)
Name |
Value
|
ChangeWaitRate |
0.5
|
MaxWaitTime |
1800.0
|
MinWaitTime |
900.0
|
TargetName |
default
|
IsFlip |
True
|
移動(パスあり) (HorseLarge, うろつく)
Name |
Value
|
ChangeWaitRate |
0.5
|
MaxWaitTime |
1800.0
|
MinWaitTime |
900.0
|
TargetName |
default
|
IsFlip |
True
|