AIDef:AI/HorseLoopTargetAndWaitAI
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ChangeWaitRate | Float | ||
| MaxWaitTime | Float | ||
| MinWaitTime | Float | ||
| TargetName | String | ||
| IsFlip | Bool |
Children
| Name | Description |
|---|---|
| 待機 | |
| 指定位置に移動 |
Derived definitions
移動(パスあり) (BoneHorse, うろつく)
| Name | Value |
|---|---|
| ChangeWaitRate | 0.5 |
| MaxWaitTime | 1800.0 |
| MinWaitTime | 900.0 |
| TargetName | default |
| IsFlip | True |
移動(パスあり) (NushiHorse, うろつく)
| Name | Value |
|---|---|
| ChangeWaitRate | 0.9 |
| MaxWaitTime | 1200.0 |
| MinWaitTime | 600.0 |
| TargetName | default |
| IsFlip | True |
移動(パスあり) (Horse, うろつく)
| Name | Value |
|---|---|
| ChangeWaitRate | 0.5 |
| MaxWaitTime | 1800.0 |
| MinWaitTime | 900.0 |
| TargetName | default |
| IsFlip | True |
移動(パスあり) (HorseLarge, うろつく)
| Name | Value |
|---|---|
| ChangeWaitRate | 0.5 |
| MaxWaitTime | 1800.0 |
| MinWaitTime | 900.0 |
| TargetName | default |
| IsFlip | True |