AIDef:AI/HiddenOctarockFindPlayer
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| FarDist | Float | ||
| WeaponIdx | Int | ||
| ActorRadius | Float | ||
| LostTimer | Int | ||
| LostDistOffset | Float | ||
| NoticeDelayTime | Float |
Children
| Name | Description |
|---|---|
| 戦闘 | |
| 気づき | |
| 近づき | |
| 隠れる |
Derived definitions
対象騎乗 (Octarock_Forest, 地上隠れプレイヤー発見)
| Name | Value |
|---|---|
| FarDist | 35.0 |
| WeaponIdx | -1 |
| ActorRadius | 2.0 |
| LostTimer | 30 |
| LostDistOffset | 65.0 |
| NoticeDelayTime | 30.0 |
対象通常 (Octarock_Forest, 地上隠れプレイヤー発見)
| Name | Value |
|---|---|
| FarDist | 35.0 |
| WeaponIdx | -1 |
| ActorRadius | 2.0 |
| LostTimer | 30 |
| LostDistOffset | 65.0 |
| NoticeDelayTime | 30.0 |
対象騎乗 (Octarock_Snow, 地上隠れプレイヤー発見)
| Name | Value |
|---|---|
| FarDist | 1.0 |
| WeaponIdx | 0 |
| ActorRadius | 2.0 |
| LostTimer | 30 |
| LostDistOffset | 1.0 |
| NoticeDelayTime | 30.0 |