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Revision as of 18:09, 14 October 2018 by imported>Leoetlino
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GuardianMiniChangeWeaponAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
RotSpeed |
Float |
|
|
RotValue |
Int |
|
|
RootNodeName |
String |
|
|
DamageNodeName |
String |
|
|
DamageASName |
String |
|
|
Children
Name |
Description
|
切替終了 |
|
切替開始 |
|
武器切替 |
|
Derived definitions
武器切替 (Guardian_Mini_DetachLineBeam, リアクション)
Name |
Value
|
RotSpeed |
0.418879
|
RotValue |
1
|
RootNodeName |
Root
|
DamageNodeName |
Neck
|
DamageASName |
AttackDamage
|
武器切替 (Guardian_Mini, リアクション)
Name |
Value
|
RotSpeed |
0.418879
|
RotValue |
1
|
RootNodeName |
Root
|
DamageNodeName |
Neck
|
DamageASName |
AttackDamage
|