AIDef:AI/GuardianMiniChangeWeapon
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| RotSpeed | Float | ||
| RotValue | Int | ||
| RootNodeName | String | ||
| DamageNodeName | String | ||
| DamageASName | String |
Children
| Name | Description |
|---|---|
| 切替終了 | |
| 切替開始 | |
| 武器切替 |
Derived definitions
武器切替 (Guardian_Mini_DetachLineBeam, リアクション)
| Name | Value |
|---|---|
| RotSpeed | 0.418879 |
| RotValue | 1 |
| RootNodeName | Root |
| DamageNodeName | Neck |
| DamageASName | AttackDamage |
武器切替 (Guardian_Mini, リアクション)
| Name | Value |
|---|---|
| RotSpeed | 0.418879 |
| RotValue | 1 |
| RootNodeName | Root |
| DamageNodeName | Neck |
| DamageASName | AttackDamage |