AIDef:AI/GanonBeastRoot

From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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GanonBeastRoot
AI definition
Type AI

MapUnitInstParams

Name Type Default value Description
UniqueNameMessageLabel String


StaticInstParams

Name Type Default value Description
GrudeRainObject String
GrudeInterval3 Int
GrudeInterval4 Int
GrudeInterval5 Int
GrudeCreateNum Int
GrudePlayerDist Float
GrudeRandRange Float
GrudeCenterOffset Float
InitWeakPointASName String
WeakPointASSlot Int
GrudeRainObject2 String


Children

Name Description
リアクション
初弱点露出デモ
待機
怒り
怒りデモ
瀕死

Derived definitions

身体動作 (GanonBeast, Root)

Name Value
GrudeRainObject GanonBeastDamageField
GrudeInterval3 240
GrudeInterval4 180
GrudeInterval5 120
GrudeCreateNum 10
GrudePlayerDist 20.0
GrudeRandRange 9.0
GrudeCenterOffset 5.0
InitWeakPointASName InitWeakPoint
WeakPointASSlot 0
GrudeRainObject2 GanonBeastDamageFieldHigh