AIDef:AI/EscapeOppositeToTargetInWater

From ZeldaMods (Breath of the Wild)
Revision as of 18:08, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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EscapeOppositeToTargetInWater
AI definition
Type AI

StaticInstParams

Name Type Default value Description
RunAwayDistanceMax Float
AllowRandAngleVertical Float
AllowRandAngleHorizontal Float
DivePercent Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
待機
移動

Derived definitions

逃走 (Fish, Root_0)

Name Value
RunAwayDistanceMax 7.0
AllowRandAngleVertical 0.0
AllowRandAngleHorizontal 0.436332
DivePercent 0.15