From ZeldaMods (Breath of the Wild)
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EscapeOppositeToTargetInWater| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| RunAwayDistanceMax |
Float |
|
|
| AllowRandAngleVertical |
Float |
|
|
| AllowRandAngleHorizontal |
Float |
|
|
| DivePercent |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Children
Derived definitions
逃走 (Fish, Root_0)
| Name |
Value
|
| RunAwayDistanceMax |
7.0
|
| AllowRandAngleVertical |
0.0
|
| AllowRandAngleHorizontal |
0.436332
|
| DivePercent |
0.15
|